Originally posted by magicman2u
View Post
example:
[SDPS.SuperDuperPickupSwitcher]
ReplaceThisStuff=(RetimedSpawn=16,OldClassName="UT Weap_Redeemer_Content",NewClassPath="MP_NanoVirus. MP_NanoVirus",MapName="DM-Deck")
ReplaceThisStuff=(RetimedSpawn=30,OldClassName="UT ArmorPickup_ShieldBelt",NewClassPath="MP_Pickups.M P_AutoArmor",MapName="DM-Deck")
ReplaceThisStuff=(RetimedSpawn=16,OldClassName="UT PickupFactory_MediumHealth",NewClassPath="MP_Picku ps.MP_AutoReGen",MapName="DM-Deck")
ReplaceThisStuff=(RetimedSpawn=14,OldClassName="UT Weap_SniperRifle",NewClassPath="MP_Pickups.MP_DePo rted",MapName="DM-Deck")
ensure you have no conflicting entries. For example if using my latest default ini, you would rem this one before copying the four lines for your test
;;ReplaceThisStuff=(RetimedSpawn=16,OldClassName=" UTWeap_Redeemer_Content",NewClassPath="Jetpack.Jet pack_Inventory",MapName="DM-Deck")
link to latest source
Nice pickups, BTW.
Leave a comment: