- The blue lighting you point out near the flak is already there but use a low brightness so I increase the light brightness so it is more visible.
- The shadows on the brick wall behind the fire thing aren't very noticeable because the fire thing don't cast enough shadows du to is size. The mesh is a tad bigger now & the shadows rez higher so you can see a very nice, smooth shadows behind it.
- The corridor that lead to the belt lift won't have any additional light, it is intended that way & only to use some ambient light which is already there. Therefore, the light brightness from the lift as twice the brightness now.