New version available here : Waisten 2011 (Beta 7)
Thank you all for your advises. I took them in consideration and are in the change log below
Updates : (Beta 5 -> Beta 7)
- Altered : Main light brightness
- Altered : Main light's color (Sunset color)
- Added : Sun mesh
- Altered : Sky clouds' color, size and count
- Added : Light lamps
- Altered : Ambient sounds for lamps and adv
- Added : Ambient crickets sounds near trees
- Added : Ambient wind sound in Stinger and Flak corridors
- Added : Emiters of falling leaves near trees
- Added : Emiter of sparking broken machine near Thighpads
- Added : Reverb volume in Stinger and Flak corridors
- Added : Corridor near BioRifle pickup
- Altered : LinkGun pickup location
- Altered : PostProcess brightness and shadows
- Altered : Elevators' speed
- Added : Custom map's music track based on 'Mars' from Mass Effect 3
- Fixed : Blocking volumes and collision settings
Thank you all for your advises. I took them in consideration and are in the change log below
Updates : (Beta 5 -> Beta 7)
- Altered : Main light brightness
- Altered : Main light's color (Sunset color)
- Added : Sun mesh
- Altered : Sky clouds' color, size and count
- Added : Light lamps
- Altered : Ambient sounds for lamps and adv
- Added : Ambient crickets sounds near trees
- Added : Ambient wind sound in Stinger and Flak corridors
- Added : Emiters of falling leaves near trees
- Added : Emiter of sparking broken machine near Thighpads
- Added : Reverb volume in Stinger and Flak corridors
- Added : Corridor near BioRifle pickup
- Altered : LinkGun pickup location
- Altered : PostProcess brightness and shadows
- Altered : Elevators' speed
- Added : Custom map's music track based on 'Mars' from Mass Effect 3
- Fixed : Blocking volumes and collision settings
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