DM-Waisten-2011
Final
Author : Philipp "Soma" Urlich (UT2004), Elcrolonosios (UT3)
Gametypes : TDM, BTA
Uploaded on : MediaFire
Size : 29.8 MB
File type : RAR
Informations :
This is a remake of 'Waisten' from UT2004, originaly designed by Philipp "Soma" Urlich.
I chose to do not keep the original textures and staticmeshes in order to set an environment closer to UT3 than UT2004.
Any informations about issues or things you don't like could help me
Updates : (Beta 7 -> Final)
- Added more sound
- Fixed preview image and map informations
Updates : (Beta 5 -> Beta 7)
- Altered : Main light brightness
- Altered : Main light's color (Sunset color)
- Added : Sun mesh
- Altered : Sky clouds' color, size and count
- Added : Light lamps
- Altered : Ambient sounds for lamps and adv
- Added : Ambient crickets sounds near trees
- Added : Ambient wind sound in Stinger and Flak corridors
- Added : Emiters of falling leaves near trees
- Added : Emiter of sparking broken machine near Thighpads
- Added : Reverb volume in Stinger and Flak corridors
- Added : Corridor near BioRifle pickup
- Altered : LinkGun pickup location
- Altered : PostProcess brightness and shadows
- Altered : Elevators' speed
- Added : Custom map's music track based on 'Mars' from Mass Effect 3
- Fixed : Blocking volumes and collision settings
Updates : (Beta 2 -> Beta 5)
Many changes have been performed
Flow area
- Rebuilt : elevator access (water replaced by stairs and ground)
- Removed/Relocated : containers
- Altered : initial jumpers direction
- Added : jumpers
- Added : Rocket Launcher pickup
Thighpads area
- Rebuilt : building access
Sniper area
- Lowered : sidewalk
- Added : stairs
Global
- Altered : Main light
- Added : DirectionnalLights
- Added : light cones
- Added : light lamps
- Added : deco & stuff
- Added : graffiti and tags
- Added : ambient sounds for billboards, lamps and machines
- Fixed : textures resolution
- Fixed : statichmesh lightmap
Download :
Waisten 2011 (Final)
Screenshots :








Final
Author : Philipp "Soma" Urlich (UT2004), Elcrolonosios (UT3)
Gametypes : TDM, BTA
Uploaded on : MediaFire
Size : 29.8 MB
File type : RAR
Informations :
This is a remake of 'Waisten' from UT2004, originaly designed by Philipp "Soma" Urlich.
I chose to do not keep the original textures and staticmeshes in order to set an environment closer to UT3 than UT2004.
Any informations about issues or things you don't like could help me
Updates : (Beta 7 -> Final)
- Added more sound
- Fixed preview image and map informations
Updates : (Beta 5 -> Beta 7)
- Altered : Main light brightness
- Altered : Main light's color (Sunset color)
- Added : Sun mesh
- Altered : Sky clouds' color, size and count
- Added : Light lamps
- Altered : Ambient sounds for lamps and adv
- Added : Ambient crickets sounds near trees
- Added : Ambient wind sound in Stinger and Flak corridors
- Added : Emiters of falling leaves near trees
- Added : Emiter of sparking broken machine near Thighpads
- Added : Reverb volume in Stinger and Flak corridors
- Added : Corridor near BioRifle pickup
- Altered : LinkGun pickup location
- Altered : PostProcess brightness and shadows
- Altered : Elevators' speed
- Added : Custom map's music track based on 'Mars' from Mass Effect 3
- Fixed : Blocking volumes and collision settings
Updates : (Beta 2 -> Beta 5)
Many changes have been performed
Flow area
- Rebuilt : elevator access (water replaced by stairs and ground)
- Removed/Relocated : containers
- Altered : initial jumpers direction
- Added : jumpers
- Added : Rocket Launcher pickup
Thighpads area
- Rebuilt : building access
Sniper area
- Lowered : sidewalk
- Added : stairs
Global
- Altered : Main light
- Added : DirectionnalLights
- Added : light cones
- Added : light lamps
- Added : deco & stuff
- Added : graffiti and tags
- Added : ambient sounds for billboards, lamps and machines
- Fixed : textures resolution
- Fixed : statichmesh lightmap
Download :
Waisten 2011 (Final)
Screenshots :









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