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DM-StarBase

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  • DM-StarBase

    Name: DM-StarBase
    Version: 3.0
    Description:
    Just one of my forge maps that i remade in UT3 because it had grapic lag.
    the map is a symmetrical Dm map, that is set on a ship.
    the teleporters add the red/blue base will easily get you to the midle.
    Download:
    http://www.upload.mastergamers.net/d...6ad730b67e7897
    Screenshot:






    Download:
    http://www.upload.mastergamers.net/d...28c03756797b13

  • #2
    Are there any changes needed beside lighting fixes?

    Comment


    • #3
      New version.

      Changes:
      Got rid of some corners.
      made the teleporter 2 way.
      fixed some lighting problems.
      added some player starts at the sniper spawns.
      And a few other fixes.

      Dowload:http://www.upload.mastergamers.net/d...6ad730b67e7897

      Comment


      • #4
        wish ppl give some feedback

        Comment


        • #5
          I have some feedback:
          The name doesn't really fit to the theme of the map. To me it doesn't look like a shipwreck. You should try to make it look destroyed by creating flickering lights with Kismet and/or make broken walls where you can see cables and pipes, or cables hanging down from the ceiling, broken supports and pillars, deformed hallways and such stuff. Just suggestions.
          Also I think making a base layout/a symmetrical map for DM is not very good, maybe you should make it CTF/Greed instead?

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          • #6
            agree with sly, and one thing to add, need to break up some of those textures just a lil bit, lil too many of the same textures all over the map, if you could break some of it down and add bit more depth to it, I thought the layout was ok though...just like i said, break up the textures a lil bit to add some diversity..

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