Announcement
Collapse
No announcement yet.
DM-Venician Rush [NEW!!!][PC&PS3]
Collapse
X
-
Th3 Duk3 repliedNope, I think its the tools. Having some problems with it at the moment. I'll update as soon as its sorted out.
-
feisar32 repliedOriginally posted by Th3 Duk3 View Postmmm, Think I'll just recook and upload it again. But that will be only during the weekend.
Originally posted by Th3 Duk3 View PostAlso I'm not sure if the ps3 maps can use imported materials? Cause come to think of it, this is my first map to use materials that I imported into UT3. Either that, or I'll check out the new version of the tools.
Leave a comment:
-
Th3 Duk3 repliedmmm, Think I'll just recook and upload it again. But that will be only during the weekend.
Also I'm not sure if the ps3 maps can use imported materials? Cause come to think of it, this is my first map to use materials that I imported into UT3. Either that, or I'll check out the new version of the tools.
Leave a comment:
-
feisar32 repliedOriginally posted by feisar32 View PostThe original CTF-Venician Rush works perfectly on my PS3 though, so maybe something went strange in the cooking ... ?It was the beta of the CTF version that works fine on my PS3
I notice your PS3 package contains the folder structure PS3\SAVEDATA\BLUS30086-MODIMPORT - did you create that & drop the userdata.jam file into it? If not, could it be that you're using an older version of the PS3 Mod Tools? It's been a while since UnrealFrontEnd created that folder structure itself. Can't verify as my PC's not up to running UFE, but I've seen some posts which would seem to indicate that the later version of the tools doesn't have the facility to choose between US & European versions of the game in UFE.
Latest version of the tools (according to UDN) are here ...
Leave a comment:
-
feisar32 repliedOriginally posted by WedgeBob View PostPlumb near froze my PS3 at the loading screen, didn't seem to want to load the map.
Originally posted by Th3 Duk3 View PostStrange. But since I dont have a PS3, I cant test it. If anyone else have the same problem, or have some info on the reason, pls let me know.
euchreplayer23 is the guru of PS3 cooking, maybe he'd be able to offer some advice ...
Leave a comment:
-
Th3 Duk3 repliedOriginally posted by WedgeBob View PostPlumb near froze my PS3 at the loading screen, didn't seem to want to load the map. That's all right, I'll go along with the PC version instead, if that's what it so takes.
Leave a comment:
-
WedgeBob repliedPlumb near froze my PS3 at the loading screen, didn't seem to want to load the map. That's all right, I'll go along with the PC version instead, if that's what it so takes.
Leave a comment:
-
Th3 Duk3 repliedOriginally posted by cRaZyLaDy*SIG* View PostThat's OK. It is a cool map without that, just thought I'd ask.Keep up the good work.
Glad you are enjoying it sofar. Happy gaming.
Leave a comment:
-
feisar32 repliedOriginally posted by Th3 Duk3 View Postsoz, my bad, seems I duplicated http in the link, should work now
Will play through first chance I get & post feedback
Leave a comment:
-
cRaZyLaDy*SIG* repliedOriginally posted by Th3 Duk3 View Postmmm, accessing the roofs will let you see things that your not suppose to see (like that a building is actually just a wall!). To make the roofs playble, I'll have to build a lot more into the map.
if it really becomes an issue, I might look at changing it, but not at the moment, soz, my time is taken up by my other project at the moment.Exept maybe the building with the Flakcannon, it should be easy to make its roof playable.
Keep up the good work.
Leave a comment:
-
Th3 Duk3 repliedOriginally posted by cRaZyLaDy*SIG* View PostI like this map, but I am frustrated because I want to access more of the roofs. We use low gravity on our server and I find myself wanting to jump up on the roof and am blocked. However, that is a personal preference and I'm just mentioning it in case there are other out there who feel the same.
if it really becomes an issue, I might look at changing it, but not at the moment, soz, my time is taken up by my other project at the moment.Exept maybe the building with the Flakcannon, it should be easy to make its roof playable.
Leave a comment:
-
cRaZyLaDy*SIG* repliedI like this map, but I am frustrated because I want to access more of the roofs. We use low gravity on our server and I find myself wanting to jump up on the roof and am blocked. However, that is a personal preference and I'm just mentioning it in case there are other out there who feel the same.
Leave a comment:
-
feisar32 repliedLooks good Duk3 - unfortunately the PS3 link doesn't work, though ...
Leave a comment:
-
Th3 Duk3 started a topic DM-Venician Rush [NEW!!!][PC&PS3]DM-Venician Rush [NEW!!!][PC&PS3]
Name: DM-Venician Rush
Version: Beta 1.0
Compatibility: UT3 + patch 5
Description: In the heart of the now older city with its water canals, lies a few blocks of businesses and factories. Although its past its prime, this area still attracts some good crowds when it comes to Unreal Tournament.
Comments: Although this DM map has the same setting as my CTF map with the same name, the map is totally different: More buildings are now accesable, some have been moved, other removed. It now has less water, and getting out is easier. PLEASE NOTE: although its called Venician, the setting is not in Venice! It refers more to the water canals.
Screenshot:
[SHOT]http://i49.tinypic.com/332w2dg.jpg[/SHOT]
[SHOT]http://i46.tinypic.com/wv4u8g.jpg[/SHOT]
[SHOT]http://i46.tinypic.com/tao38h.jpg[/SHOT]
Credits: Epic
Homepage: not yet
Download:
PC: DM-Venician Rush PC (FileFront)
PS3: DM-Venician Rush PS3 (FileFront)Tags: None
Leave a comment: