Name:DM-Treatment
Version:Beta-ish
Compatibility:2.1 + Titan Expansion
Description: This water treatment facility is fully automated and functional, and has been left alone and forgotten. Since then it has been converted into an arena-like grounds for destruction.
Treatment is a small Deck-inspired map. It is fairly open map with a few visual screens. Two switches in the center building control the large pools of water, and when they are toggled the power-ups become that much easier to obtain. Beware though, for these switches can be thrown again to trap greedy players!
Comments: This map is not done yet. There is still a good amount of polishing to be done. However, the layout is done and bot pathing is supported, so I would like to get feedback mainly on gameplay and layout. You can see the visual style I am going for, however!
Credits: Same as always, Epic provided the assets, and I did the design.
Homepage: None yet...
Download: Filefont: http://www.filefront.com/15472523/DM-Treatment.zip/
Screenshot:
[shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment1.jpg[/shot][shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment2.jpg[/shot]
[shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment3.jpg[/shot][shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment4.jpg[/shot]
Also, I must apologize for the lack of updates on my maps. I am trying to get enough pieces into my portfolio for GDC which is right around the corner in March. But I haven't forgotten and I will get to it when I get to it. Hang in there! Also, I should have a playable version of the map up by sometime tonight, but I just couldn't resist preparing this thread and showing some visuals.
Update: Download link provided. Have fun!
Version:Beta-ish
Compatibility:2.1 + Titan Expansion
Description: This water treatment facility is fully automated and functional, and has been left alone and forgotten. Since then it has been converted into an arena-like grounds for destruction.
Treatment is a small Deck-inspired map. It is fairly open map with a few visual screens. Two switches in the center building control the large pools of water, and when they are toggled the power-ups become that much easier to obtain. Beware though, for these switches can be thrown again to trap greedy players!
Comments: This map is not done yet. There is still a good amount of polishing to be done. However, the layout is done and bot pathing is supported, so I would like to get feedback mainly on gameplay and layout. You can see the visual style I am going for, however!
Credits: Same as always, Epic provided the assets, and I did the design.
Homepage: None yet...
Download: Filefont: http://www.filefront.com/15472523/DM-Treatment.zip/
Screenshot:
[shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment1.jpg[/shot][shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment2.jpg[/shot]
[shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment3.jpg[/shot][shot]http://i226.photobucket.com/albums/dd213/oddman08/DM-Treatment4.jpg[/shot]
Also, I must apologize for the lack of updates on my maps. I am trying to get enough pieces into my portfolio for GDC which is right around the corner in March. But I haven't forgotten and I will get to it when I get to it. Hang in there! Also, I should have a playable version of the map up by sometime tonight, but I just couldn't resist preparing this thread and showing some visuals.
Update: Download link provided. Have fun!
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