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WAR-Neon [Beta2] [PC] [D/L+Pics]

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    WAR-Neon [Beta2] [PC] [D/L+Pics]

    Name: WAR-Neon-Beta2
    Version: Second Beta
    Compatibility: 2.1 + Titan
    Description: Quite small urban-based map. 7 Nodes. Designed for up to 32 players. Beta1 was a test release over at the Titan forums, so you probably haven't seen it.

    Screens:

    [Shot]http://i33.tinypic.com/287i6mw.jpg[/shot]

    [shot]http://i37.tinypic.com/4zxhcp.jpg[/shot]

    [shot]http://i37.tinypic.com/fdg2ab.jpg[/shot]

    [shot]http://i36.tinypic.com/2zz6ydl.jpg[/shot]

    [shot]http://i37.tinypic.com/23ll942.jpg[/shot]

    Comments: Known Issues, copied from the readme.

    KNOWN ISSUES/BUGS

    * map needs additional deco in some areas

    * StallZ (max height you can reach in raptor/cicada) is low. SPMA camera acts like it has bounced off an invisible ceiling.

    * Vehicle Lift arms can aren't synced up exactly to the lifts themselves.

    * Bots act very stupidly around the lifts, often walking off in midair or getting trapped and killed underneath.

    * Bot pathing for air vehicles needs refinement.

    * You may just be able to get flying vehicles outside the boundaries of the map. Not that there's much to see or do out there.

    * Very few ambientsounds.
    Credits: Titan forums for helping with the initial release.


    Download beta2
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