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    #61
    Indeed there is a small fence you don't clearly see in the pic.

    Sorry but you can't go outside or else the play area will change drastically & will force me to add more meshe like trees, rocks & such which FPS will suffer to much. It is tempting to add more play areas but the gameplay & flow of the map won't be the same.

    Since Nano had a poor feedback, I don't intent to work 8 months on that map so it will stay very simple

    THX for the comments

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      #62
      I always found it very satisfying while comparing my work with previous builds.

      I'm comparing alpha 2 pics (in the first post) with today version :

      Old vs new :

      [screenshot]http://img181.imageshack.us/img181/6070/screenshot00003.jpg[/screenshot] [screenshot]http://img70.imageshack.us/img70/3306/screenshot00000.jpg[/screenshot]

      [screenshot]http://img44.imageshack.us/img44/6412/screenshot00001b.jpg[/screenshot] [screenshot]http://img387.imageshack.us/img387/5240/screenshot00001a.jpg[/screenshot]

      Lighting asn't been started yet... so it's no to bad for 1 month of work

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        #63
        Originally posted by stevelois View Post
        I always found it very satisfying while comparing my work with previous builds.
        Looking good. Did you completely change the visual direction of the map?

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          #64
          Originally posted by Odedge View Post
          Looking good. Did you completely change the visual direction of the map?
          THX,

          Well, I already mention the change in this previous post my friend

          http://forums.epicgames.com/showpost...6&postcount=34

          I was aiming to make something like DM-Chronomancer in the first place but since it would be to close (visually speaking), I decide to go for a more "organic" & "open" map

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            #65
            Originally posted by stevelois View Post
            THX,

            Well, I already mention the change in this previous post my friend

            http://forums.epicgames.com/showpost...6&postcount=34
            You expect me to read every post? You expect a lot my friend. Either way, keep up the great work.

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              #66
              LOL

              Yeah, your everywhere, so I expect you to read everything

              And it's not like I post very often so you have the time to read all my blablabla LOL

              THX again

              Comment


                #67
                Hey nice work steve new update is better then the old one.

                Comment


                  #68
                  Originally posted by Zerglings View Post
                  Hey nice work steve new update is better then the old one.
                  THX mate

                  Your in the credits now, see the first post

                  Comment


                    #69
                    [screenshot]http://img387.imageshack.us/img387/5240/screenshot00001a.jpg[/screenshot]
                    wahou, this map looks so nice bro

                    Comment


                      #70
                      Heyyyyyy my Seb, ****, your alive

                      Been a loooooooong time mate, hope your fine & that RL isn't to hard on you dude !

                      Good thing you like the pic. I would prefer a comment on Nano...

                      ****, I knew that someday folks would vote for my map... why... it's not necessary

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                        #71
                        The map looks pretty nice so far. I'm very glad to see alpha testing available, waiting for NANO was torture

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                          #72
                          Originally posted by rathalos150 View Post
                          The map looks pretty nice so far. I'm very glad to see alpha testing available, waiting for NANO was torture
                          LOLLLLLLLL

                          A "torture", ****, you make me almost crying of laughing mate, don't do that again please LOLLLL

                          Don't worry, the wait shouldn't be to long because I don't intent to work 9 months on that map. In fact, as soon as I publish Nano final, I started to work on this one since few hours

                          Comment


                            #73
                            Before I go to bed, I did a bit of fantasy, working few hours on that sector outside the play area (it's a fountain with clear water ) :

                            [screenshot]http://img36.imageshack.us/img36/7023/screenshot00000fg.jpg[/screenshot]

                            That's about the amount of details I'm willing to put around the map so we have something descent & relax to look at. I know it's not much but I'll keep it simple this time. As always, lighting as not been started yet.

                            Comment


                              #74
                              Very nice I like how the sea mist hides the mountains out a little in the background.

                              Going to say steve your work is great good visuals and game play.

                              Comment


                                #75
                                THX mate

                                Alpha3 is so visually crappy that it's a shame you folks are playing with so crappy visuals.

                                As soon as the meshing, blocking volume & collisions are done I'll upload B1 I think. It will have this bland lighting but at least you'll have something more apealing to play with & I won't have to update the thread to often posting WIP pics

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