Meaning my fault there is nothing wrong with lift just me getting it all wrong. lol
I'm good at finding thing as Ive mod a few games and finding problems.
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DM-Aly (NOW FINAL)
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stevelois repliedMy English is limited so I'm not sure if I understand you correctly dude
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stevelois repliedWell, both lifts will lead you to the above floor. There is no need to make them going up for you if your getting closer to them on the second floor since if you jump down, you won't get any damage, it's not high enough.
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Zerglings repliedGreat idea about the lift it only stuffed up twice form being no the lower floor does it work both ways?
I know stupid question to ask.
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stevelois repliedLOL
THX to you to check it out old friend
Flying monkey will be happy I guess() PS: flying trough the windows near the RL...
I think I'm gonna do 2 versions. A simple one with mainly BSP & another one with much pretty visuals. I think it would be coolSo folks with only fast gameplay & others like me that prefer prettier maps will be satisfied
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Bl!tz~ repliedwoohoo another baby to come...D/L
cant wait to see all that meshed and enlighted, will kick arses again for sure
gl & thx for your solid work
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stevelois repliedOriginally posted by Zerglings View PostOk back after running it the bots love shooting the **** out of each very different from what Ive seen.
1.Lighting needs a small work on.
2.Where an rocket ammo placement is I see a hole which you can't fall through.
3.The pillers are in mid air i'm gussing your working on it.
4.Had small problem with the lift.
Thats about it from me but many other people might find more things.
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Zerglings repliedOk back after running it the bots love shooting the **** out of each very different from what Ive seen.
1.Lighting needs a small work on.
2.Where an rocket ammo placement is I see a hole which you can't fall through.
3.The pillers are in mid air i'm gussing your working on it.
4.Had small problem with the lift.
Thats about it from me but many other people might find more things.
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stevelois started a topic DM-Aly (NOW FINAL)DM-Aly (NOW FINAL)
Name: Aly
Game type: DM / TDM
Version: Release Candidate 1
Players: 2 - 6
Requirements: UT3 + patch 2.1 + Titan Pack
Homepage
Story / Histoire:
Long ago, the inhabitants of this quiet & serene place mysteriously disappeared ? The subsequent population reconstruct through the remaining architectures. However, this population also disappeared leaving no clue, no message, no trace ? Nobody has any answer, it suggests that all these people were kidnapped by a unknown higher power, Aliens perhaps ? Welcome to Aly ...
Il y a très longtemps, les habitants de ce lieu tranquille & serein sont mystérieusement disparus ? La population subséquente a reconstruit au travers des architectures en place. Néanmoins, cette population à elle aussi disparue ne laissant aucun indice, aucun message, aucune trace ? Personne n'a de réponse, c'est à croire que toutes ces personnes ont été enlevées pas une force supérieure inconnue, par des Aliens peut-être ? Bienvenue à Aly...
Screenshots:
[screenshot]http://img4.imageshack.us/img4/8233/screenshot00000ey.jpg[/screenshot] [screenshot]http://img510.imageshack.us/img510/4690/screenshot00001f.jpg[/screenshot]
[screenshot]http://img246.imageshack.us/img246/5294/screenshot00002z.jpg[/screenshot] [screenshot]http://img502.imageshack.us/img502/6070/screenshot00003.jpg[/screenshot]
Downloads:
The map is now final. All info on my homepage or directly here or on Epic here.
Installation:
PC
Extract the archive into :
"My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps" directory.
If this folder is not currently on your system, you can safely create it. The archive contains :
DM-Aly-RC1.ini
DM-Aly-RC1.txt
DM-Aly-RC1.ut3
DM-Aly-RC1_LOC_int.upk
PS3 is still at Beta 1 since NO PS3 PLAYERS as comment anything, shame
DM-Aly_PS3.wri
USERDATA.JAM
Copy the USERDATA.JAM file to a data card and insert that into the PS3 console.
Comments:
This is my third map. Since the 2 previous one as took me months to build, I wanted to make a simple & nice atmospheric map with just a bit of deco. I'm getting a minimum of 75 FPS playing against 3 bots with my rig in 1680x1050 everything set to max.
OCZ 600 Watt
Asus P5N-D (NF750i)
Intel Core 2 Duo E8400 (3.0 GHz/1333/6M)
4 GB OCZ Reaper (DDR2 800 Mhz CAS 3.4.4.15)
Saphire Radeon HD4870 1 GB with Catalyst 9.10
Segeate 500 GB 32 MB
WinXP SP3 with all latest updates
Credits:
Consult the included text file.Tags: None
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