Name: DM-Tranquility [Final Beta]
Version: 1.50
Compatibility: Titan Pack, 2.1 (Patch 5)
Description: Constructed thousands of years ago, it's builders sought peace and harmony with their surroundings. Since then, many expeditions have left their mark on the ruins, trying to uncover it's makers. You will find but echos of their intent...
Mid sized deathmatch map 2-12 players.
Comments: This map was primarily designed for visuals. I was really trying to create something bright and different since the variety of stock content seems to be lacking and I was tired of the grungy look. The layout just kinda came together as I went. It is set to show most of the small details in high detail mode only to preserve fps for gameplay if performance is desired. This map is approximately 90% custom content made by me. This is only the third map that I have released for unreal, my first for UT3.
There have been a lot of changes made to the map. Its been a long 3 months since the last release, but I have working on a lot of and have been very busy. Enjoy!
Updates/Changes
Version 1.50 changes
*Many visual changes/improvements.
*Lighting adjusted
*Bloom Reduced
*Lots of added detail (2k+ new static meshes)
*New Backdrop
*Minor movement of pickups
*Various elements rescaled
*Minor layout changes
Version 1.02 changes
*All custom or stock content now
*Custom Sky Texture
*Minor Aesthetic Changes
*Fixed Several Pathing Issues
*Berserk Pickup added where rocket launcher was
*Shield Belt Removed
*Rocket Launcher now where shield belt was
*One Enforcer Removed, Remaining one moved
*Fixed Blurry Textures
*Better Optimization
*Blocking volumes added, there is now a "ceiling" to the map
*Fixed a couple collision issues
Version 1.01 changes
*Number of Player spawns increased to 32 from 18
*Removed all Gears of War content, replaced with custom content/stock speedtrees.
*Better Optimization (Still have work to do)
*Fixed Various Clipping Issues
*Numerous Blocking Volumes added
*Fixed Ragdoll noncollision problem.
*New Weapon locations and pickups
*Full Armor Set
*2 Stinger Pickups
*2 Sniper Rifles
*2 Enforcer Pickups
*Rocket Launcher Moved to previous Sniper location
*Various Asthetic Changes
*Fixed a few Lightmap Issues
*Improved Bot Pathing
Screenshots:





Credits: Me, Epic, Hourences for his ever helpful tutorials, stevelois for the very helpful feedback.
Download:
New Version (Final Beta Version 1.50)
http://www.filefront.com/15114763/DM-Tranquility.zip
MSUC Version (Older Version 1.02)
http://www.fileplanet.com/files/200000/204460.shtml
http://www.filefront.com/14452557/DM-Tranquility.zip/
Comments and constructive criticism welcome.
Version: 1.50
Compatibility: Titan Pack, 2.1 (Patch 5)
Description: Constructed thousands of years ago, it's builders sought peace and harmony with their surroundings. Since then, many expeditions have left their mark on the ruins, trying to uncover it's makers. You will find but echos of their intent...
Mid sized deathmatch map 2-12 players.
Comments: This map was primarily designed for visuals. I was really trying to create something bright and different since the variety of stock content seems to be lacking and I was tired of the grungy look. The layout just kinda came together as I went. It is set to show most of the small details in high detail mode only to preserve fps for gameplay if performance is desired. This map is approximately 90% custom content made by me. This is only the third map that I have released for unreal, my first for UT3.
There have been a lot of changes made to the map. Its been a long 3 months since the last release, but I have working on a lot of and have been very busy. Enjoy!
Updates/Changes
Version 1.50 changes
*Many visual changes/improvements.
*Lighting adjusted
*Bloom Reduced
*Lots of added detail (2k+ new static meshes)
*New Backdrop
*Minor movement of pickups
*Various elements rescaled
*Minor layout changes
Version 1.02 changes
*All custom or stock content now
*Custom Sky Texture
*Minor Aesthetic Changes
*Fixed Several Pathing Issues
*Berserk Pickup added where rocket launcher was
*Shield Belt Removed
*Rocket Launcher now where shield belt was
*One Enforcer Removed, Remaining one moved
*Fixed Blurry Textures
*Better Optimization
*Blocking volumes added, there is now a "ceiling" to the map
*Fixed a couple collision issues
Version 1.01 changes
*Number of Player spawns increased to 32 from 18
*Removed all Gears of War content, replaced with custom content/stock speedtrees.
*Better Optimization (Still have work to do)
*Fixed Various Clipping Issues
*Numerous Blocking Volumes added
*Fixed Ragdoll noncollision problem.
*New Weapon locations and pickups
*Full Armor Set
*2 Stinger Pickups
*2 Sniper Rifles
*2 Enforcer Pickups
*Rocket Launcher Moved to previous Sniper location
*Various Asthetic Changes
*Fixed a few Lightmap Issues
*Improved Bot Pathing
Screenshots:





Credits: Me, Epic, Hourences for his ever helpful tutorials, stevelois for the very helpful feedback.
Download:
New Version (Final Beta Version 1.50)
http://www.filefront.com/15114763/DM-Tranquility.zip
MSUC Version (Older Version 1.02)
http://www.fileplanet.com/files/200000/204460.shtml
http://www.filefront.com/14452557/DM-Tranquility.zip/
Comments and constructive criticism welcome.
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