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DM-UltraLingy [Beta 1.05] [Pics] [UPDATE - 09.04.09]

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    #46
    Well man, this time I noticed that I can get two Flak Cannons, some bonus Heals and ammo, Rocket Launcher, all Armor, Invisibity and Berserk in maybe 30 or 40 secs, while in other parts of the level in must spend the same time just dodging forward to find the nearest weapon or pickup (like the path from the Link Gun to the house with Sniper on the roof.

    Other thing I forget earlier, I was gonna tell you I get stuck trying to jump over the dragons from the Link to the Super Heal, I wall dodge the lamp and get trapped between it and the statue. That does look like you can wall dodge over.

    The new lighting is nice, maybe a little more contrast. And the two Flak Cannons too close and some empty areas you have could help spreading those power ups a bit more. That dead end after the Flak Cannon is a goog point, but you'd need to open a way to people see the powerup is there. Good job with the map, looking for the Full Release!

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      #47
      I'll check out the getting stuck issue and try to spread the weapons and powerups more evenly.

      Thanks again. I'll check out your map too.

      Comment


        #48
        Ok, hope I'm getting close to finishing this here's an update and can be found here:
        Beta 1.04:
        http://www.filefront.com/14306489/DM...eta%201.04.zip
        or
        http://www.2shared.com/file/7235459/..._Beta_104.html

        Changes Beta 1.04-
        *Replaced Flak Cannon that was on bridge area with Bio Rifle.
        *Replaced Flak Cannon ammo that was on bridge area with Bio Rifle ammo.
        *Fixed lamp positions near fire breathing dragon-statues so that players do not get stuck when wall jumping.
        *Lowered fire breathing dragon-statues so player can use the above stated lamps to wall jump over them.
        *Added health packs near water wheel and pond area to further spread playability.
        *Added thigh pads in area nearest to room with "hot tub".
        *Added two vials of health to the area just across the above said area.
        *Added helmet pick-up in front of the double stairway.

        Comment


          #49
          Originally posted by Idiot View Post
          Ok, hope I'm getting close to finishing this here's an update and can be found here:
          Beta 1.04:
          http://www.filefront.com/14306489/DM...eta%201.04.zip
          or
          http://www.2shared.com/file/7235459/..._Beta_104.html

          Changes Beta 1.04-
          *Replaced Flak Cannon that was on bridge area with Bio Rifle.
          *Replaced Flak Cannon ammo that was on bridge area with Bio Rifle ammo.
          *Fixed lamp positions near fire breathing dragon-statues so that players do not get stuck when wall jumping.
          *Lowered fire breathing dragon-statues so player can use the above stated lamps to wall jump over them.
          *Added health packs near water wheel and pond area to further spread playability.
          *Added thigh pads in area nearest to room with "hot tub".
          *Added two vials of health to the area just across the above said area.
          *Added helmet pick-up in front of the double stairway.
          Good. I'll take a look when I get home! =)
          PS.: I have new download too.

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            #50
            I kind of royally messed up my main PC recently, so it might be a week before my next update. In the mean time, I'm still looking for more feedback from you guys

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              #51
              Here's the latest and hopefully one of the last updates. I am looking to hear for any issues that you have with the map. Please let me know. I'll update it, and then make it final.

              Thanks for all your help guys.

              Download Beta 1.05:
              http://www.filefront.com/14464877/DM...eta%201.05.zip
              or
              http://www.2shared.com/file/7574994/..._Beta_105.html


              Changes Beta 1.05-
              *Tweaked over-all lighting of most lights in the map.
              *Added red lanterns to building closest to the keg of health.
              *Added lamps to area thats above and near the lifts.

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