Name MapMixer 3.00
Version Release Candidate 4
Compatibility UT3 Patch 2.1 [PC ONLY]
Homepage http://mapmixer.oceaniaut.com
Download http://mapmixer.oceaniaut.com/index....page=downloads
Documentation http://mapmixer.oceaniaut.com/index....ixer&page=docs
Description
MapMixer is a modification for the game Unreal Tournament 3 (a game by Epic Games).
It's designed to give you more control over the way you launch and manage your game session in UT3. At its core it works as a Mutator that hooks into the game, providing its unique management operations, however, it does much more. It replaces the UT3 Main Menu and provides direct links to the MapMixer Menus as well as the standard Settings Menus. MapMixer has been specifically designed from the ground up for both standalone and server environments.
The core philosophy of MapMixer is that each match you play in a game session should not be confined by one set of parameters. In other words, each match in a game session should be allowed its own individual settings, such as Game Type, Map, Rules, Mutators, Player Counts and Bots.
MapMixer provides two methods to launch a game session. The Quick Session allows you to get into the action quickly, whereas the Advanced Session gives you much greater depth in terms of customisation and randomisation. For example, in the Advanced Session, you may like to make each match a little unpredictable by randomising the setup of each match. Perhaps you’d like the Goal Score for Deathmatch to be a random value between 30 and 50, or you’d like a 5% chance that the Big Head Mutator is enabled.
In an Advanced Session, maps can have their own individual default options, either globally or for a specific Gametype. For example, you may like a particular Map to always appear with a certain Mutator or perhaps you’d like to alter the recommended Player Counts for a specific Map across different Gametypes.
MapMixer allows you to customise common settings and easily switch between configurations. With the Advanced Session Menu, you can create Lists of Settings for Rules and Mutators etc. Use the Map List Editor to create a single list of maps combined from various gametypes, individually customising them, or alternatively let MapMixer create your Session Map List by telling it what Map Sources to use and how to select from them.
MapMixer also contains its own independent Faction Management system where you can easily create and manage your own Factions, all in a graphical user interface, with the ability directly customise the look and attributes of each character, or create your own.
Each player in a MapMixer hosted session has access to an in-game Client Menu, that lets them individualise parts of their in-game experience, per user login.
Great care has been taken to support any possible gametype in a generic manner, where no dependancies are created on additonal downloadable content. To support a gametype, all you need do is modify a configuration file, and MapMixer comes pre-configured for use with a number of community gametypes.
MapMixer keeps all its settings completely separate from the game and will not overwrite or harm any original setting.
Screenshots






After approximately 18 months in development, I'm proud to say that I now feel MapMixer 3.00 for UT3 is at a point where I believe it is ready for general public use.
It's been a tough road to travel but a worthwhile one. I hope that this new version of MapMixer for UT3 brings you as much enjoyment as it did for me in its development.
MapMixer 3.00 will stay as a Release Candidate until I am satisfied that there are no major issues. I intend for this to be a short period.
Enjoy!
Version Release Candidate 4
Compatibility UT3 Patch 2.1 [PC ONLY]
Homepage http://mapmixer.oceaniaut.com
Download http://mapmixer.oceaniaut.com/index....page=downloads
Documentation http://mapmixer.oceaniaut.com/index....ixer&page=docs
Description
MapMixer is a modification for the game Unreal Tournament 3 (a game by Epic Games).
It's designed to give you more control over the way you launch and manage your game session in UT3. At its core it works as a Mutator that hooks into the game, providing its unique management operations, however, it does much more. It replaces the UT3 Main Menu and provides direct links to the MapMixer Menus as well as the standard Settings Menus. MapMixer has been specifically designed from the ground up for both standalone and server environments.
The core philosophy of MapMixer is that each match you play in a game session should not be confined by one set of parameters. In other words, each match in a game session should be allowed its own individual settings, such as Game Type, Map, Rules, Mutators, Player Counts and Bots.
MapMixer provides two methods to launch a game session. The Quick Session allows you to get into the action quickly, whereas the Advanced Session gives you much greater depth in terms of customisation and randomisation. For example, in the Advanced Session, you may like to make each match a little unpredictable by randomising the setup of each match. Perhaps you’d like the Goal Score for Deathmatch to be a random value between 30 and 50, or you’d like a 5% chance that the Big Head Mutator is enabled.
In an Advanced Session, maps can have their own individual default options, either globally or for a specific Gametype. For example, you may like a particular Map to always appear with a certain Mutator or perhaps you’d like to alter the recommended Player Counts for a specific Map across different Gametypes.
MapMixer allows you to customise common settings and easily switch between configurations. With the Advanced Session Menu, you can create Lists of Settings for Rules and Mutators etc. Use the Map List Editor to create a single list of maps combined from various gametypes, individually customising them, or alternatively let MapMixer create your Session Map List by telling it what Map Sources to use and how to select from them.
MapMixer also contains its own independent Faction Management system where you can easily create and manage your own Factions, all in a graphical user interface, with the ability directly customise the look and attributes of each character, or create your own.
Each player in a MapMixer hosted session has access to an in-game Client Menu, that lets them individualise parts of their in-game experience, per user login.
Great care has been taken to support any possible gametype in a generic manner, where no dependancies are created on additonal downloadable content. To support a gametype, all you need do is modify a configuration file, and MapMixer comes pre-configured for use with a number of community gametypes.
MapMixer keeps all its settings completely separate from the game and will not overwrite or harm any original setting.
Screenshots






After approximately 18 months in development, I'm proud to say that I now feel MapMixer 3.00 for UT3 is at a point where I believe it is ready for general public use.
It's been a tough road to travel but a worthwhile one. I hope that this new version of MapMixer for UT3 brings you as much enjoyment as it did for me in its development.
MapMixer 3.00 will stay as a Release Candidate until I am satisfied that there are no major issues. I intend for this to be a short period.
Enjoy!
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