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DM-DynaCamper [Final has been released]

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    #31
    Originally posted by SEBASTIEN-NOVA View Post
    A start of answer,
    Maybe take a look on the kismet, go to "new event" -> "objective" -> "flag event"
    the 4 options available would alow you to archive what you want...
    Already did and nothing happened as you aren't returning a flag, because you never took it to begin with. I am going to go with a random event. After a random amount of time, the walls will change color and collision, after a random set of time, it will stop. Rinse and repeat!

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      #32
      Final has been released. Thanks for everyone who responded, especially Stevelois as he forced me to add the Dual Enforcer and make the map look better. I also don't need Tim Sweeney's help as the Udamage base doesn't fall into the walkway.

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        #33
        **** it, I'm blame again in the same thread for the **** Enforcer **** it LOL

        You don't need Tim Sweeney's help, your a big boy now

        I couldn't resist to post in the final...

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          #34
          great map good work

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