Name: Blood Diamond (Crystal Caves Extention)
Version: beta3
Compatibility: Original parts of cave may be too small for Titan. The extended version will be large enough
Description: A giant geode has been found and the walls have been drilled. Walkways are everywhere and vipers are waiting for action on the bottom floor. The geode is were the majority of the action will take place. This map is for 12 through 20 players.
Comments: This is the crystal facility with a giant geode accessible through a couple teleporters. The walkways can be hard to stay on at times and if you can survive the fall watch out for the vipers. In Team Deathmatch the viper's nest seems to be where all the action occurs.
Updates beta3:
Fixed bot pathing so bots are not trying to drive vipers on the pathways.
Completely took out the waterfall and added a new cave structure. I do want to put the waterfall back into the new caves but not quite sure how I'm going to do it.
Added static meshing to white room.
As always any suggestions would be welcome.
Screenshot:
[SHOT]http://img9.imageshack.us/img9/5188/blooddiamond04.jpg[/SHOT]
Changed waterfall room into caves.
[shot]http://img411.imageshack.us/img411/3410/blooddiamond2.jpg[/shot]
The viper's nest. There are 8 vipers in here and the connected warehouse.
[shot]http://img411.imageshack.us/img411/1846/blooddiamond1.jpg[/shot]
The walkways above the viper's nest.
Credits: Thanks everybody here in the forums who have helped answer my dumb questions.
Download:
PC: http://www.4shared.com/file/100674800/26964db1/BloodDiamondbeta3.html
PS3: http://www.4shared.com/file/100675037/2570bd0c/DM-Blood_Diamond_beta3PS3.html
Let me know if you've any suggestions on how to improve. Thanks.
Version: beta3
Compatibility: Original parts of cave may be too small for Titan. The extended version will be large enough
Description: A giant geode has been found and the walls have been drilled. Walkways are everywhere and vipers are waiting for action on the bottom floor. The geode is were the majority of the action will take place. This map is for 12 through 20 players.
Comments: This is the crystal facility with a giant geode accessible through a couple teleporters. The walkways can be hard to stay on at times and if you can survive the fall watch out for the vipers. In Team Deathmatch the viper's nest seems to be where all the action occurs.
Updates beta3:
Fixed bot pathing so bots are not trying to drive vipers on the pathways.
Completely took out the waterfall and added a new cave structure. I do want to put the waterfall back into the new caves but not quite sure how I'm going to do it.
Added static meshing to white room.
As always any suggestions would be welcome.
Screenshot:
[SHOT]http://img9.imageshack.us/img9/5188/blooddiamond04.jpg[/SHOT]
Changed waterfall room into caves.
[shot]http://img411.imageshack.us/img411/3410/blooddiamond2.jpg[/shot]
The viper's nest. There are 8 vipers in here and the connected warehouse.
[shot]http://img411.imageshack.us/img411/1846/blooddiamond1.jpg[/shot]
The walkways above the viper's nest.
Credits: Thanks everybody here in the forums who have helped answer my dumb questions.
Download:
PC: http://www.4shared.com/file/100674800/26964db1/BloodDiamondbeta3.html
PS3: http://www.4shared.com/file/100675037/2570bd0c/DM-Blood_Diamond_beta3PS3.html
Let me know if you've any suggestions on how to improve. Thanks.
Comment