Great work mate can't wait for the vehicles again nice.
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WAR-TiberianSun_UTVehicles[final beta released 8-21-09]
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I have never done a mutator before but i could look in to it.
If you know any one who could quickly do it or if you would just like to use the code for it i could post it up in here and you could just change a name or two to modify it for your own use.
Raptor rocket weapon.
Code:/** * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class CnCVWeap_RaptorGun extends UTVWeap_RaptorGun HideDropDown; defaultproperties { LockAim=0.930000 ConsoleLockAim=0.900000 LockRange=20000.000000 VehicleClass=Class'UTGameContent.UTVehicle_ShieldedTurret_Rocket' FireInterval(0)=0.200000 FireInterval(1)=0.700000 ItemName="Raptor Rocket Turret" ObjectArchetype=UTVehicleWeapon'UTGame.Default__UTVehicleWeapon' }
Code:/** * * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class CnCVehicle_ShieldedTurret_Rocket extends UTVehicle_ShieldedTurret_Rocket; defaultproperties { Seats(0)=(GunClass=Class'CnCScripts.CnCVWeap_RaptorGun',GunSocket=("GunLeft","GunRight"),GunPivotPoints=("Seat"),WeaponEffects=((SocketName="GunLeft",Offset=(X=-35.000000,Y=-3.000000,Z=0.000000),Scale3D=(X=4.000000,Y=4.500000,Z=4.500000)),(SocketName="GunRight",Offset=(X=-35.000000,Y=-3.000000,Z=0.000000),Scale3D=(X=4.000000,Y=4.500000,Z=4.500000))),TurretControls=("PitchControl","LeftYawControl","RightYawControl"),CameraTag="CameraViewSocket",CameraBaseOffset=(X=0.000000,Y=0.000000,Z=50.000000),CameraOffset=-120.000000,CameraEyeHeight=5.000000,bSeatVisible=True,SeatBone="Seat",SeatOffset=(X=36.000000,Y=0.000000,Z=23.000000),SeatRotation=(Pitch=1820,Yaw=0,Roll=0),DriverDamageMult=0.400000,SeatMotionAudio=TurretTwistSound,SeatIconPOS=(X=0.470000,Y=0.650000)) }
Code:/** * * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class CnCVehicleFactory_ShieldedTurret_Rocket extends UTVehicleFactory_ShieldedTurret_Rocket; defaultproperties { VehicleClassPath="CnCScripts.CnCVehicle_ShieldedTurret_Rocket" }
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