Announcement

Collapse
No announcement yet.

[Greed] VCTF-ShoresOfNecris

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [Greed] VCTF-ShoresOfNecris

    Name: VCTF-ShoresOfNecris

    Version: 1.0 beta

    Compatibility: UT3 with titan pack

    Description: A fast paced medium sized necris themed map, with 4 power-ups in each corner of the map via jump pad.

    Comments: Bots seem to hop outta their vehicles at random in the middle of the map, not sure why though.

    Screenshot:

    [shot]http://i54.photobucket.com/albums/g96/Ionium/Shores1.jpg[/shot]

    [shot]http://i54.photobucket.com/albums/g96/Ionium/Shores2.jpg[/shot]

    [shot]http://i54.photobucket.com/albums/g96/Ionium/Shores3.jpg[/shot]

    [shot]http://i54.photobucket.com/albums/g96/Ionium/Shores4.jpg[/shot]

    Credits: Epic for the game, titan pack, content, editor. Bret Hart {AKA The Hitman}

    Homepage: http://devmods.com

    Download for PC here:

    http://files.filefront.com/VCTF+Shor.../fileinfo.html

    #2
    Interested to know more about this map. (description is a bit bare)
    Would like to download but that link is not working for me, can you get a mirror?

    Comment


      #3
      I can try to get a filefront mirror when it's working again. Honestly there's not much more to the map than a gorgeous ocean to look at, fast paced vehicle action with two StealthBenders, two vipers and scavengers. Health and ammo scattered all over the map.

      Comment


        #4
        look good download

        Comment


          #5
          can you get some other download site becous i cant download the map

          Comment


            #6
            Just by going on screens id say way too dark for the amount of bloom there. Thats some serious bloom and hardly ANY lights.

            And it looks very open.

            Comment


              #7
              Originally posted by Cr4zyB4st4rd View Post
              Just by going on screens id say way too dark for the amount of bloom there. Thats some serious bloom and hardly ANY lights.

              And it looks very open.
              Well it uses the same amount of bloom as CTF-SearchLight and it's meant to be dark (it is bright enough to see your opponets though). But guess you guys like it lighter than that.

              Comment


                #8
                Originally posted by coolcat22 View Post
                can you get some other download site becous i cant download the map
                Same here. Fileplanet is **** anyway, better use Mediafire or Filefront (which should be working again by now).

                Comment


                  #9
                  The download is not working

                  Comment


                    #10
                    Okay I've added a new mirror.

                    Comment


                      #11
                      Having a few problems with beta1.
                      When trying to launch from instant action it hangs on "Loading". But not the actual loading screen with the spinning logo, it's the screen before that in the menu where it just says "Loading", not "Loading VCTF-ShoresofNecris".

                      I tried opening it in the ed, but I'm guessing it's cooked so there are a few materials missing and some other weird things. So it's hard for me to give feedback seeing as I don't know if you haven't textured those things, or if it didn't open in the ed properly (I'm guessing it's the later).

                      So for now I'll just comment on layout.

                      Unfortunately I'm going to say I'm disappointed. You have put [Greed] tags in the title of the post, but it's just standard capture the flag with the basses on either side of the arena style map.
                      The theme and detailing is good, but the layout is just a big open map with lots of vehicles and some towers for snipers.

                      If you want to make it a Greed map, then experiment with flag basses, try different places or even two flag basses per team. I was expected the basses to be in the centre of the map at the fountain (which coincidentally doesn't have any collision).

                      If you want to make it a VCTF map, then at least put some lockers, some cover and some ways for flag capers to actually get in and back out again (like jump pads or speed boosters).

                      Comment

                      Working...
                      X