Name: WAR-Araja2
Version: Final 1.0
FINAL VERSION RELEASED
Head to the final release thread!!
http://utforums.epicgames.com/showth...7#post26397307
BETA 3, outdated
[Download removed]
Compatibility: PC, PS3 version will (maybe) follow. You will need the latest patch and the Titan Pack to play this. There is no way to play the map without them.
Description: this is a remake of my napali themed map for UT2004, ONS-Araja.
This version is mainly intended as a fix for the server issues experienced with the previous beta and to show the reworked visuals. This will be (I hope
) the last beta before final release, planned before the Make Something Unreal Contest deadline.
Changes:
http://www.minifloppy.it/maps/araja2...ta3-shot01.jpg
http://www.minifloppy.it/maps/araja2...ta3-shot02.jpg
http://www.minifloppy.it/maps/araja2...ta3-shot03.jpg
http://www.minifloppy.it/maps/araja2...ta3-shot04.jpg
Special features: when the enemy team owns one (or both) your primary nodes you can trigger a "crystal strike" to destroy the primary nodes and have one more chance to win the match. Just go to the big statue in your base, push the button and enjoy the animation.
Credits: me (level design, textures, static meshes), MrFerroni (some concept art, music, help and support). See included readme for full list.
Known bugs/TODO list:
- nali hut
- finish bridge texture and normal
- finish the canyon
- tweak core explosion sequence a little more
- add minimap
- add map selection menu screenshot
BETA 2, outdated
[Download removed]
Changes:
Map has changed a lot from the first beta version I released some months ago.
Screenshots:
http://www.minifloppy.it/maps/araja2/old/shot06.jpg
http://www.minifloppy.it/maps/araja2/old/shot07.jpg
http://www.minifloppy.it/maps/araja2/old/shot08.jpg
And just to make a comparison with the ut2004 version...
http://www.minifloppy.it/maps/araja2/old/shot01.jpg
http://www.minifloppy.it/maps/araja2/old/shot02.jpg
http://www.minifloppy.it/maps/araja2/old/shot03.jpg
http://www.minifloppy.it/maps/araja2/old/shot04.jpg
http://www.minifloppy.it/maps/araja2/old/shot05.jpg
BETA 1, outdated
Name: WAR-Araja2
Version: Beta 1
Compatibility: PC, PS3 version will (maybe) follow
Description: this is a remake of my napali themed map for UT2004, ONS-Araja.
Download: removed
Notes:
This is my first map for UT3 so be kind
.
The map comes with full bot support but little eye candy. I added some decorations near the bases just to test the look I want to achieve and to give you an idea of what this map will look like.
At this time I would especially like comments on weapons and vehicles. As of now they are the same as the UT2004 version.
To stay true to the original, I decided to maintain the node layout of the UT2004 version. I've only added an Avalanche-style kismet sequence: when the opposing team owns your primary nodes, you can use a shaped charge to destroy the big tarydium crystal in your base and reset the primary nodes.
If you don't like this layout or come up with a better idea for a kismet sequence, please let me know.
The final version will feature a custom music track by MrFerroni.
Version: Final 1.0
FINAL VERSION RELEASED
Head to the final release thread!!
http://utforums.epicgames.com/showth...7#post26397307
BETA 3, outdated
[Download removed]
Compatibility: PC, PS3 version will (maybe) follow. You will need the latest patch and the Titan Pack to play this. There is no way to play the map without them.
Description: this is a remake of my napali themed map for UT2004, ONS-Araja.
This version is mainly intended as a fix for the server issues experienced with the previous beta and to show the reworked visuals. This will be (I hope

Changes:
- fixed problems with servers and external music package, thanks Zeus.T32 (titanonslaught) and GOW_PacerX (ut3gow)
- fixed bug with blue crystal strike, thanks Arfa (utforums)
- fixed duplicated orb spawner, thanks RennyManJr (exiles of unrealed)
- added turret rail supports
- added core destruction sequence
- started adding more detail to the core destruction sequence (right now only for the blue core)
- reworked theme for greatly enhanced atmosphere and visuals
- final textures and models have been added for: monk statue, serpent head statue, torch, bridge (texture still needs some work), columns and some other
- added lot of eye candy: new emitters, meshes, projector (only visible when map is played at maximum detail)
- fixed some problems with node turrets
- enhanced performances
- added more sounds from Unreal
- ...a bunch of various other fixes and improvements
http://www.minifloppy.it/maps/araja2...ta3-shot01.jpg
http://www.minifloppy.it/maps/araja2...ta3-shot02.jpg
http://www.minifloppy.it/maps/araja2...ta3-shot03.jpg
http://www.minifloppy.it/maps/araja2...ta3-shot04.jpg
Special features: when the enemy team owns one (or both) your primary nodes you can trigger a "crystal strike" to destroy the primary nodes and have one more chance to win the match. Just go to the big statue in your base, push the button and enjoy the animation.
Credits: me (level design, textures, static meshes), MrFerroni (some concept art, music, help and support). See included readme for full list.
Known bugs/TODO list:
- nali hut
- finish bridge texture and normal
- finish the canyon
- tweak core explosion sequence a little more
- add minimap
- add map selection menu screenshot
BETA 2, outdated
[Download removed]
Changes:
Map has changed a lot from the first beta version I released some months ago.
- A LOT of vegetation/meshes/various details have been added.
- The layout has been tweaked a little and the map now has a Stealth Bender at the prime node.
- This version features a preview version of the music track by MrFerroni. Right know only Intro and Ambient tracks are included, so it can get a little repetitive after some time.
- Added a new node layout called Classic, which has orb spawners only in the bases to mimic UT2004 gameplay. I plan to add at least another node layout in the final version.
- Added some sounds from the original Unreal
Screenshots:
http://www.minifloppy.it/maps/araja2/old/shot06.jpg
http://www.minifloppy.it/maps/araja2/old/shot07.jpg
http://www.minifloppy.it/maps/araja2/old/shot08.jpg
And just to make a comparison with the ut2004 version...
http://www.minifloppy.it/maps/araja2/old/shot01.jpg
http://www.minifloppy.it/maps/araja2/old/shot02.jpg
http://www.minifloppy.it/maps/araja2/old/shot03.jpg
http://www.minifloppy.it/maps/araja2/old/shot04.jpg
http://www.minifloppy.it/maps/araja2/old/shot05.jpg
BETA 1, outdated
Name: WAR-Araja2
Version: Beta 1
Compatibility: PC, PS3 version will (maybe) follow
Description: this is a remake of my napali themed map for UT2004, ONS-Araja.
Download: removed
Notes:
This is my first map for UT3 so be kind

The map comes with full bot support but little eye candy. I added some decorations near the bases just to test the look I want to achieve and to give you an idea of what this map will look like.
At this time I would especially like comments on weapons and vehicles. As of now they are the same as the UT2004 version.
To stay true to the original, I decided to maintain the node layout of the UT2004 version. I've only added an Avalanche-style kismet sequence: when the opposing team owns your primary nodes, you can use a shaped charge to destroy the big tarydium crystal in your base and reset the primary nodes.
If you don't like this layout or come up with a better idea for a kismet sequence, please let me know.

The final version will feature a custom music track by MrFerroni.
Comment