Orb Run
Throw the orb with the Impact Hammer. A thrown orb instantly captures powernodes and deals 34% damage to powercores. Charge the Impact Hammer to increase the range.
The orb is affected by weapons fire and will bounce when it lands.
Comments
The idea is still far from complete and would benefit from suggestions.
Some stuff to consider:
Credits
Throw the orb with the Impact Hammer. A thrown orb instantly captures powernodes and deals 34% damage to powercores. Charge the Impact Hammer to increase the range.
The orb is affected by weapons fire and will bounce when it lands.
Comments
The idea is still far from complete and would benefit from suggestions.
Some stuff to consider:
- Nodes and cores could perhaps be made immune to conventional damage, requiring the orb to capture nodes and destroy cores.
- The orb could bounce. [implemented]
- The orb could have something of a smoke or energy trail for increased visibility.
- Holding down Impact Hammer Altfire could attract orbs.
- Impact Hammer Altfire could select teammates to pass to, like in Bombing Run.
- You could be allowed to pick up and "convert" enemy orbs.
Credits
- JUNGLIST MOVEMENT for the initial idea.
- Me.
- Epic for the Unreal Tournament franchise.
Comment