Name: DM-SteelGarden
Version: Beta 3
Compatibility: tested on patch 1.3
Description: The Liandri Mining Corporation, as always seeking the most efficient weapons, built this steel works, hoping to improve the armoring of their vehicles.
However, the profitable commercial contracts didn't allowed it, and the Liandri gave up its own research to make its military forces adopt systematically the Axon vehicles, making the new facilities out-of-date.
This dark cave wasn't forgotten, though, since the Tournament's organizers decided to convert it cheaply.
Comments: First map on Unreal Engine 3. I have used a lot of custom content, only decorative meshes and some textures are from the game itself.
A PS3 version is planned, as soon as I get it properly cooked. Since I have no PS3 its difficult to test it, but I'll release it.
This is a beta version, some bugs may occur, even if I have tested it. Please report any bug
Screenshots:
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/1.jpg[/screenshot]
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/2.jpg[/screenshot]
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/4.jpg[/screenshot]
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/6.jpg[/screenshot]
Credits:
Homepage: http://gwenhael.fr/index.php?view--dm-steelgarden
Download: [PC] http://gwenhael.fr/index.php?launch--dm-steelgarden
Download: [PS3] http://gwenhael.fr/maps/DM-SteelGarden-b3-PS3.zip
Thanks for any comment, suggestion, etc.
Have fun.
Version: Beta 3
Compatibility: tested on patch 1.3
Description: The Liandri Mining Corporation, as always seeking the most efficient weapons, built this steel works, hoping to improve the armoring of their vehicles.
However, the profitable commercial contracts didn't allowed it, and the Liandri gave up its own research to make its military forces adopt systematically the Axon vehicles, making the new facilities out-of-date.
This dark cave wasn't forgotten, though, since the Tournament's organizers decided to convert it cheaply.
Comments: First map on Unreal Engine 3. I have used a lot of custom content, only decorative meshes and some textures are from the game itself.
A PS3 version is planned, as soon as I get it properly cooked. Since I have no PS3 its difficult to test it, but I'll release it.

This is a beta version, some bugs may occur, even if I have tested it. Please report any bug

Screenshots:
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/1.jpg[/screenshot]
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/2.jpg[/screenshot]
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/4.jpg[/screenshot]
[screenshot]http://gwenhael.fr/maps/dm-steelgarden/screenshots/6.jpg[/screenshot]
Credits:
- Epic Games for the tools and documentation
- The Blender team for their fantastic software, and Katsbit for the help with Blender exporting
- Some people for their help and advices, especially: Skacky, Sh4rk, SEBASTIEN-NOVA, my little sister (dont ask me why)
- All tutorials writers, Hourences, DGUnreal, and such fine people
- All people that spend time helping on forums to get things working
Homepage: http://gwenhael.fr/index.php?view--dm-steelgarden
Download: [PC] http://gwenhael.fr/index.php?launch--dm-steelgarden
Download: [PS3] http://gwenhael.fr/maps/DM-SteelGarden-b3-PS3.zip
Thanks for any comment, suggestion, etc.

Have fun.
Comment