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Bunny Trails (BT) BunnyTrack-remake for UT3

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    #31
    This is a really fun mod, and allows you to express yourself freely as a map maker.

    Making a new map for the mod, should be a blast

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      #32
      im having a lot of trouble finding the map download links for this mod.. maybe im just being dumb :S found this but the link seems to be dead. i dont suppose there is a map pack avail or anything like that?

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        #33
        Originally posted by hybridworld View Post
        im having a lot of trouble finding the map download links for this mod.. maybe im just being dumb :S found this but the link seems to be dead. i dont suppose there is a map pack avail or anything like that?
        10 characters

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          #34
          Haha awesome! I used to play a lot BT in UT99. Epic should bring this Gametype from begin with UT4 =)

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            #35
            I am working on a map too
            When beta is ready for test i'll write here

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              #36
              There is a map pack, look in this thread:
              http://utforums.epicgames.com/showthread.php?t=716750
              Originally posted by hybridworld View Post
              im having a lot of trouble finding the map download links for this mod.. maybe im just being dumb :S found this but the link seems to be dead. i dont suppose there is a map pack avail or anything like that?

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                #37
                beta version 2.0 is out! As soon as I manage to get rid of the bugs I'll e-mail it to you.

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                  #38
                  Allright...

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                    #39
                    Now it seems that tere's a problem in BT, but to be honest I'm not quite sure it is a BT problem...
                    I have used "dummy fire" (cinematics main parent) to spawn some projectiles during gameplay. Projectiles are fired because players get pushed off from their location (stinger shards are shot) but I can only see projectiles/sounds/effects in editor in game test, not in the online map. They still affect players, but it's frustrating not understanding why you die
                    Is there something I have done wrong, or simpli I shouldnt use dummy fire in game play?
                    If the issue is relating to BT, is it possible to add that feature?
                    Thanks

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                      #40
                      Umm, should not be the BT problem. Apparently some settings need to be set in the actor's properties. Mappers should know better than me...

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                        #41
                        Ok I'll ask someone more experienced than me in mapping

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