Name: CTF-Temple
Version: Beta_01
Compatibility: All Versions of UT3
Description: My first map, made for a uni project. Still haven't thought of a story and I might change the name of the map (temple isn't exactly the most original of names)
Comments: To Do list listed below
Screenshot: See below
Credits:Chris Cook AKA Piranhi, and special thanks to Odedge
Homepage:None at the moment.
Download: CTF-Temple
(Moved from the other forum into here)
Well, this is my first map that I've made so I don't expect it to be brilliant but hopefully enjoyable at least. I'm going all out at uni so any feedback you can give, good or bad, I'd really appreciate it. Hopefully this will be my first map of many, so any mistakes I learn now will help me prevent them in the future.
Textures and Meshes are all from UT3, I will be experimenting with them for my next project. The map runs fine on my pc, as well as 5 other computers I've tested it on, but if you experience bad lag or anything else please can you put your specs here.
Also have to mention a special thanks to Odedge, without his help this map wouldn't be publishable.
Current Beta: CTF-Temple_Beta01 (16th December 2008)
Download here - CTF-Temple
Thanks in advance to anyone who tries it out.






Forgot to add a to do list:
: Sort out middle sides, its incomplete because it hasn't effected gameplay and you can't really see it yet
: Make the water swimmable, I just made it kill on enter because I didn't want users to go there yet
: Sort out the lighting around the water, it currently looks wrong everywhere apart from where the sunlight is hitting it
: Make the player spawn areas a bit busier
: Double check the no go areas so players can't escape!
: Add a picture for map selection screen
: Add author info and all that jazz
: There isn't meant to be an emitter covering up the flag, I left it in by accident. Will be removed next build
That's all I can think needs doing for now.
Version: Beta_01
Compatibility: All Versions of UT3
Description: My first map, made for a uni project. Still haven't thought of a story and I might change the name of the map (temple isn't exactly the most original of names)
Comments: To Do list listed below
Screenshot: See below
Credits:Chris Cook AKA Piranhi, and special thanks to Odedge
Homepage:None at the moment.
Download: CTF-Temple
(Moved from the other forum into here)
Well, this is my first map that I've made so I don't expect it to be brilliant but hopefully enjoyable at least. I'm going all out at uni so any feedback you can give, good or bad, I'd really appreciate it. Hopefully this will be my first map of many, so any mistakes I learn now will help me prevent them in the future.
Textures and Meshes are all from UT3, I will be experimenting with them for my next project. The map runs fine on my pc, as well as 5 other computers I've tested it on, but if you experience bad lag or anything else please can you put your specs here.
Also have to mention a special thanks to Odedge, without his help this map wouldn't be publishable.
Current Beta: CTF-Temple_Beta01 (16th December 2008)
Download here - CTF-Temple
Thanks in advance to anyone who tries it out.






Forgot to add a to do list:
: Sort out middle sides, its incomplete because it hasn't effected gameplay and you can't really see it yet
: Make the water swimmable, I just made it kill on enter because I didn't want users to go there yet
: Sort out the lighting around the water, it currently looks wrong everywhere apart from where the sunlight is hitting it
: Make the player spawn areas a bit busier
: Double check the no go areas so players can't escape!
: Add a picture for map selection screen
: Add author info and all that jazz
: There isn't meant to be an emitter covering up the flag, I left it in by accident. Will be removed next build
That's all I can think needs doing for now.
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