Sorry, I didn't know how to do it and that was the way I found. I think I spent some messing around with the session menus and I wasn't able to configure the game. What's the problem with editing the file? It works. I only use the quick match option for offline matches against bots, and always in deathmatch mode. I always use the same mutators too. When I add a new map which is not DM, what I do is to copy it from the CTF section to DM section in the database file. It's easy. I have also modified all the "friendly names" of the maps, so that they are arranged in order in the list and I can identify the kind of map too.
As you can see I also edited the main screen (editing the files too), removing the characters portraits and also placing the quick match (was that the original name?) directly in the main screen, renamed to setup match. Are we allowed to to this? It's quicker and more confortable for me like that.
Actually, MapMixer is already perfect for me. I'm only missing two things at the moment: map previews set by default, and automatic return to the main menu when the match is over (when the scoreboard appears I always have to hit F2, which is binded to disconnect).

As you can see I also edited the main screen (editing the files too), removing the characters portraits and also placing the quick match (was that the original name?) directly in the main screen, renamed to setup match. Are we allowed to to this? It's quicker and more confortable for me like that.
Actually, MapMixer is already perfect for me. I'm only missing two things at the moment: map previews set by default, and automatic return to the main menu when the match is over (when the scoreboard appears I always have to hit F2, which is binded to disconnect).


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