Name: WAR-CarPark
Version: RC1
Compatibility: Patch 1.3
Description: A Warfare map based on a parking garage. It's a 1-1-1 node setup. The map is practically symmetrical. It consists of three indoor floors and a small area on the roof. Vehicle loadout includes a Hellbender at the core, two Scorpions at the primes and one tank for each team at center. The deemer is on the roof.
Known Issues:
Bots don't know they can't go through the enemy color doors on the roof. Not real sure how to fix this one, short of removing all bot paths from the roof. They don't grab the redeemer anyway, lol.
Pending changes:
Set up .ini file and screenshot.
Small pathing tweak near core.
Make Tanks critical vehicles.
Add more spawns to prime nodes.
Change Shield Belts to Kegs to prevent health stacking.
Comments: PC only at the moment. I intend to cook the final for the PS3.
Screenshot:
[shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark1.jpg[/shot][shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark2.jpg[/shot]
[shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark3.jpg[/shot][shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark4.jpg[/shot]
Credits: Oldskool0482, Empty Soul, Captain Snarf and especially MapMonkey for all their assistance. Thanks to many other BGE members for their assistance with play testing.
Homepage: Battlegrounds Elite
Download: http://files.filefront.com/WAR+CarPa.../fileinfo.html
Version: RC1
Compatibility: Patch 1.3
Description: A Warfare map based on a parking garage. It's a 1-1-1 node setup. The map is practically symmetrical. It consists of three indoor floors and a small area on the roof. Vehicle loadout includes a Hellbender at the core, two Scorpions at the primes and one tank for each team at center. The deemer is on the roof.
Known Issues:
Bots don't know they can't go through the enemy color doors on the roof. Not real sure how to fix this one, short of removing all bot paths from the roof. They don't grab the redeemer anyway, lol.
Pending changes:
Set up .ini file and screenshot.
Small pathing tweak near core.
Make Tanks critical vehicles.
Add more spawns to prime nodes.
Change Shield Belts to Kegs to prevent health stacking.
Comments: PC only at the moment. I intend to cook the final for the PS3.
Screenshot:
[shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark1.jpg[/shot][shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark2.jpg[/shot]
[shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark3.jpg[/shot][shot]http://i144.photobucket.com/albums/r186/bclagge/Carpark4.jpg[/shot]
Credits: Oldskool0482, Empty Soul, Captain Snarf and especially MapMonkey for all their assistance. Thanks to many other BGE members for their assistance with play testing.
Homepage: Battlegrounds Elite
Download: http://files.filefront.com/WAR+CarPa.../fileinfo.html
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