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CTF-Steamplant

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    CTF-Steamplant

    Name: CTF-Steamplant
    Version: beta 2
    Compatibility: PC only ( PS3 cook should come for final release )
    Description: A small, fastpaced CTF-Level based in an old SteamPower Plant.
    Comments: Changelog for beta 2:
    -added Tightpads
    -made water swimable
    -added defence points for bots
    -fixed some minor bugs
    Feedback for the following points would be appreciated:
    Gameplay
    Weapon placement
    Performance
    Screenshot:







    Credits:Robert "dasKaRmA" Chudalla
    Homepage:
    Download:
    http://files.filefront.com/CTF+Steam...fileinfo.html"

    #2
    look nice from picts D/l Thx

    Comment


      #3
      Beta 2 is ready. View first post for a changelog and downloadlink.

      Comment


        #4
        looks nice!
        downlaoding now
        i cant wait to test it!

        Comment


          #5
          to start: its a really nice map, with close combat, and a fast paced gameplay
          i did a few runs on this map, and here are my comments:
          -i see you used some default UT3 parts, and made some yourself.. this isnt a very good combination, as they dont match very well: ut3: very detailed and dark, your work: clean, little detail and light
          i suggest you adjust some spots of the geometry to match the UT3 style a bit more:
          *this floor and bridge-like-thing doesnt actually goes with the rest of the map: its way to clean, bridge and simple...
          *this door also doesnt actually fit inside the rough style...
          *this hole definitly lacks some detail: its just a simple substracted square... i suggest you add an edge to it. i also noticed that bots never take this route >> they always walk past it, on the normal ground. also the groundtexture needs to be changed, since it doesnt look right
          *this area definitly is WAY to empty... i suggest you add some ammo, healthpoints and one or two weapon pickups [link gun & flak]
          *this area definitly is way too empty: you need to add more health, ammo and maybe a few weapons to this area
          and instead of hiding the healthpoints under the stairs, you can put some armor there...
          *the spawnarea... also: way too empty: you need to get some weapons to start with, like a biorifle, flak cannon and link gun, with one or two ammopacks for each gun
          *the textures in this part really dont fit the rest of the map, since they are way to clean and empty, i suggest you choose another texture for this...
          *these edges are pretty weird, since there is nothing behind it, maybe you could add some ground/grass behind it, so it looks like the trees are actually standing in real terrain...

          then there are these spots where you get stuck a lot:
          and near the watermill in the center there is this path going over the water, where you can fall down in the edge, which is very annoying > it would be nice if you make the path a bit wider, so you wont fall of the edge anymore

          Comment


            #6
            Here's some feedback from our group of testers (It's from Beta 1 though so some of it may already have been fixed... I figured I'd post it anyway).

            Originally posted by GOW_DaKilla
            [shot]http://i496.photobucket.com/albums/rr325/GOW_DaKilla/CTF-SteamPlant_001.jpg[/shot]
            move blocking volume - room above flag

            [shot]http://i496.photobucket.com/albums/rr325/GOW_DaKilla/CTF-SteamPlant_002.jpg[/shot]
            health pickups off center

            [shot]http://i496.photobucket.com/albums/rr325/GOW_DaKilla/CTF-SteamPlant_003.jpg[/shot]
            pipes flicker

            [shot]http://i496.photobucket.com/albums/rr325/GOW_DaKilla/CTF_SteamPlant_006.jpg[/shot]
            texture flickers

            [shot]http://i496.photobucket.com/albums/rr325/GOW_DaKilla/CTF-SteamPlant_004.jpg[/shot]
            change color

            [shot]http://i496.photobucket.com/albums/rr325/GOW_DaKilla/CTF-SteamPlant_005.jpg[/shot]
            change color

            Originally posted by GOW_KillinUGood
            Map plays well, good layout and weapon selection.

            The pipes under the flag platform got me as well as some of the bots stuck in them.
            [shot]http://i392.photobucket.com/albums/pp3/killinugood/ScreenShot00012.jpg[/shot]

            Above the flags there are these small beams that stick out. when hugging the wall and trying to walk down them you are blocked, but walking on them at an angle works
            [shot]http://i392.photobucket.com/albums/pp3/killinugood/ScreenShot00011.jpg[/shot]

            Comment


              #7
              Thank you for your replies and bugreports.
              I will try to improve the map based on your suggestions.
              I hope to get a new beta ready this weekend.

              Comment

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