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CTF-FacingWorlds-Classic [Beta3][PICS][PC]

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    #16
    It also should be possable to get the funky old spinnng skies that might solve the flare problem.

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      #17
      Updated to beta3. See first post for dl link.

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        #18
        Nicely done, best looking classic face map ever.
        Love the placement of the planets and the extra effects and details you put into the map.

        Few probs though, one is the teleporters looking black when you look at them, the one leading to the top seems fine though.
        Here's the other one. The sun makes it really hard for one team to snipe the other on top of the towers. It also gives this laggy effect on the asteroid belt behind it for some reason.
        [screenshot]http://i259.photobucket.com/albums/hh305/HideInLight/Sunglare.jpg[/screenshot]

        I suggest moving the sun up a bit so it's not directly in your line of sight. . Maybe also move the asteroid field a bit so there's also less clutter when looking at the location. It's a really important spot for this map.
        Here's a quick example of my suggested fix:
        [screenshot]http://i259.photobucket.com/albums/hh305/HideInLight/SunSuggestedFix.jpg[/screenshot]

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          #19
          The black teleporters are intended to be like that, so you can't know if the redeemer is in its place. Anyway, i can make them look like the central one.
          About the sun, i didn't think that was a big problem. However, i'll change it.

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            #20
            wow!! any chance for a ps3 cook mate???

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              #21
              Updated to Final version. See this thread: http://forums.epicgames.com/showthread.php?t=666495

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