================================================== ==============
//
// CTF-FaceClassic3Beta
//
================================================== ==============
credits
------------------------
Title : CTF-FaceClassic3b1-3
Version : 1.3
Date Compiled : 9/8/2k8
Filename : CTF-FaceClassic3b1-3.ut3
Author(s) : dave"[pbg]BlockHead"neun and Mr.Ferroni
Email Address : pbg.blockhead@gmail.com
website : http://www.poweredbygas.net/
Other levels by BlockHead: ONS-[pbg]GodsSandBoxNightFinal, ONS-TheHouse[pbg]Remix, ONS-[pbg]RunAmukJunior, VCTF-[pbg]-Crown-Of-ThornZ, VCTF-[pbg]-LegoSpaceBase2k6
CTF-[pbg]Head2HeadPinBallWarz, VCTF-[pbg]-DayAfterNext, VCTF-WS-SixBridges, VCTF-[pbg]LegoSpamBox, vCTF-HostilityArena2k4 and ut3 versions.
Props to : Epic, Mr.Ferroni for starting this project, The people on Epic forums who tried to help him, the people feeding back it
is always appreciated. Smiley
Beta testors : [pbg]Fubar, WoLvErInE.. anyone else contributing feedback toward this project.
================================================== ==============
Play Information
------------------------
Game : Unreal Tournament 3
Level Name : FaceClassic3b1-3
Single Player : yes
Compatibility : ut3 retail
New Sounds : none
New Textures : only team textures I could not find in the editor
New StaticMeshes/Models : none
NewUnrealScript : none
HighDetail settings : no
Know bugs : none
Recommended players : 1-24
================================================== ==============
Construction
------------------------
Editor used : u-ed and photoshop mostly
Construction Time : 48 hours so for of my time, still not sure for Mr.Ferroni
================================================== ==============
Installation
------------------------
add the .ut3, LOC_int.upk & the .ini files to:
C:\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
================================================== =============-
Description
------------------------
Face Classic
================================================== ==============
Copyright / Permissions
------------------------
Other authors may NOT use this level/Mod as a base to build additional levels/Mods.
Custom Textures may not be used without authors permission.
You are NOT allowed to commercially exploit this level/Mod, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact, and do not charge a fee for access to this file.
----------------------


PC UPDATED DOWNLOAD
PS3 UPDATED DOWNLOAD
first beta run test, fixed a couple textures already because of this video they are included in this build also.
- Things to look for-
Please let me know if you get hung up on any geometry because it was made in an unusual manor.
Please let me know if you have found any missing textures as I had to re-texture 75% of everything and I think I got it all but if not please don't hesitate to post a screenie of something I missed.
Please let me know if you get hung up anywhere at all with regards to falling off the sides or in the middle holes.
Please let me know if there is any weird A.I. behaviors so I can attempt to address that as well.
Thank you with regards to any help in these areas.
- A Little Background-
This map was originally started by Mr.Ferroni. He said he had copied and pasted90% of what was in it from a ut3Bonus pack but could not get it to cook. After a few People in the community tried to help him out I made an attempt and realized the reason was because there were two packages that were problematic. After rebuilding without the dependencies on the two packages it would cook fine. Only problem was this left no terrain bridge, no team colors, and no main textures on the buildings. He then offered it up to anyone willing to develop the map. At this point I decided to go ahead and finish it and started on what I was hoping to be a 10-15 hour fix and finish...lol. Well 45-46 hours and 3 days later, after creating 8 team colored textures, porting in the terrain from Face Classic 2k4 and then wrapping the top of it with a new terrain layer in ut3 I am finally to release it in Beta form.. whew.
- Left to finish-
Possible gameplay tweaks
Possible Blocking tweaks on the edges of the terrain (I have not fully tested yet)
a whole lot more meshes as far as grass etc. (these will be re-textured to be black for atmosphere).
more tentacles to give more creepy atmosphere
and the proper map music (current is a quick fix until I import the wave).
Rocking Skyzone????????? >>> is this possible anymore?? I've seen asteroid belts, but not whole sky's yet.
// fixed thanks for the info ShadeMistress 
- additional credits-
ShadeMistress
Syphix
VoodooMaster
WoLvErInE
and anyone else whom tried to help with this project
[pbg]Fubar
For testing, you rock fu!
//
// CTF-FaceClassic3Beta
//
================================================== ==============
credits
------------------------
Title : CTF-FaceClassic3b1-3
Version : 1.3
Date Compiled : 9/8/2k8
Filename : CTF-FaceClassic3b1-3.ut3
Author(s) : dave"[pbg]BlockHead"neun and Mr.Ferroni
Email Address : pbg.blockhead@gmail.com
website : http://www.poweredbygas.net/
Other levels by BlockHead: ONS-[pbg]GodsSandBoxNightFinal, ONS-TheHouse[pbg]Remix, ONS-[pbg]RunAmukJunior, VCTF-[pbg]-Crown-Of-ThornZ, VCTF-[pbg]-LegoSpaceBase2k6
CTF-[pbg]Head2HeadPinBallWarz, VCTF-[pbg]-DayAfterNext, VCTF-WS-SixBridges, VCTF-[pbg]LegoSpamBox, vCTF-HostilityArena2k4 and ut3 versions.
Props to : Epic, Mr.Ferroni for starting this project, The people on Epic forums who tried to help him, the people feeding back it
is always appreciated. Smiley
Beta testors : [pbg]Fubar, WoLvErInE.. anyone else contributing feedback toward this project.
================================================== ==============
Play Information
------------------------
Game : Unreal Tournament 3
Level Name : FaceClassic3b1-3
Single Player : yes
Compatibility : ut3 retail
New Sounds : none
New Textures : only team textures I could not find in the editor
New StaticMeshes/Models : none
NewUnrealScript : none
HighDetail settings : no
Know bugs : none
Recommended players : 1-24
================================================== ==============
Construction
------------------------
Editor used : u-ed and photoshop mostly
Construction Time : 48 hours so for of my time, still not sure for Mr.Ferroni
================================================== ==============
Installation
------------------------
add the .ut3, LOC_int.upk & the .ini files to:
C:\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
================================================== =============-
Description
------------------------
Face Classic
================================================== ==============
Copyright / Permissions
------------------------
Other authors may NOT use this level/Mod as a base to build additional levels/Mods.
Custom Textures may not be used without authors permission.
You are NOT allowed to commercially exploit this level/Mod, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact, and do not charge a fee for access to this file.
----------------------
PC UPDATED DOWNLOAD
PS3 UPDATED DOWNLOAD
first beta run test, fixed a couple textures already because of this video they are included in this build also.

- Things to look for-
Please let me know if you get hung up on any geometry because it was made in an unusual manor.
Please let me know if you have found any missing textures as I had to re-texture 75% of everything and I think I got it all but if not please don't hesitate to post a screenie of something I missed.
Please let me know if you get hung up anywhere at all with regards to falling off the sides or in the middle holes.
Please let me know if there is any weird A.I. behaviors so I can attempt to address that as well.

Thank you with regards to any help in these areas.
- A Little Background-
This map was originally started by Mr.Ferroni. He said he had copied and pasted90% of what was in it from a ut3Bonus pack but could not get it to cook. After a few People in the community tried to help him out I made an attempt and realized the reason was because there were two packages that were problematic. After rebuilding without the dependencies on the two packages it would cook fine. Only problem was this left no terrain bridge, no team colors, and no main textures on the buildings. He then offered it up to anyone willing to develop the map. At this point I decided to go ahead and finish it and started on what I was hoping to be a 10-15 hour fix and finish...lol. Well 45-46 hours and 3 days later, after creating 8 team colored textures, porting in the terrain from Face Classic 2k4 and then wrapping the top of it with a new terrain layer in ut3 I am finally to release it in Beta form.. whew.
- Left to finish-
Possible gameplay tweaks
Possible Blocking tweaks on the edges of the terrain (I have not fully tested yet)
a whole lot more meshes as far as grass etc. (these will be re-textured to be black for atmosphere).
more tentacles to give more creepy atmosphere
and the proper map music (current is a quick fix until I import the wave).
Rocking Skyzone????????? >>> is this possible anymore?? I've seen asteroid belts, but not whole sky's yet.


- additional credits-
ShadeMistress
Syphix
VoodooMaster
WoLvErInE
and anyone else whom tried to help with this project
[pbg]Fubar
For testing, you rock fu!
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