Name: DM - Crevice
Version: Beta 02
Compatibility: UT3 1.3 (PC only during beta)
Description: On the edge of this city was a crevice caused by tectonic activity. Over time, the lands separated, creating steep cliffs, and a network of passages below the rubble. The city attempted to keep youth from accessing the passages by building a wall, although the wall was quickly destroyed by some rather high powered weapons. Not to be out-done, the city is now building a much larger wall using a new plasma based shielding technology. This map works well with 16-31 players or bots.
Map Credits: all content by Epic, arranged by Sonic Wallpaper
Music Credits: original by Epic, remix and arrangement by Sonic Wallpaper
Homepage: music - blog
PC Download: Beta 02 - uploaded: 8/24/2008
** from filefront
** from unrealplayground
Screenshots:







Video:
DM - Crevice at YouTube
About: Originally, this was designed for the UT2D mod, which turns UT3 into a '2D' Scroller. I liked the feel of the map, so I saved a copy and started to modify it for use as a Deathmatch map. The general layout is the same, this is more enhanced for full movement, along with much more detail added.
Known Issue: sometimes upon dying, your character will be tossed into the air at high velocity, usually getting stuck in the geometry of the map or the blocking volume in the sky. I don't think there's a fix for this, unless I recreated the collisions on the rock geometry, which is what I believe is causing the issue. Fortunately, it doesn't disrupt gameplay.
======================================
Thank you for checking this out - Feedback is welcomed. Sorry, no PS3 version during beta testing
Sonic Wallpaper
Version: Beta 02
Compatibility: UT3 1.3 (PC only during beta)
Description: On the edge of this city was a crevice caused by tectonic activity. Over time, the lands separated, creating steep cliffs, and a network of passages below the rubble. The city attempted to keep youth from accessing the passages by building a wall, although the wall was quickly destroyed by some rather high powered weapons. Not to be out-done, the city is now building a much larger wall using a new plasma based shielding technology. This map works well with 16-31 players or bots.
Map Credits: all content by Epic, arranged by Sonic Wallpaper
Music Credits: original by Epic, remix and arrangement by Sonic Wallpaper
Homepage: music - blog
PC Download: Beta 02 - uploaded: 8/24/2008
** from filefront
** from unrealplayground
Screenshots:







Video:
DM - Crevice at YouTube
About: Originally, this was designed for the UT2D mod, which turns UT3 into a '2D' Scroller. I liked the feel of the map, so I saved a copy and started to modify it for use as a Deathmatch map. The general layout is the same, this is more enhanced for full movement, along with much more detail added.
Known Issue: sometimes upon dying, your character will be tossed into the air at high velocity, usually getting stuck in the geometry of the map or the blocking volume in the sky. I don't think there's a fix for this, unless I recreated the collisions on the rock geometry, which is what I believe is causing the issue. Fortunately, it doesn't disrupt gameplay.
======================================
Thank you for checking this out - Feedback is welcomed. Sorry, no PS3 version during beta testing
Sonic Wallpaper
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