
Announcement
Collapse
No announcement yet.
DM-MJ-Flamer-BETA1
Collapse
X
-
MJpoland repliedThanks for your opinion. I have already fixed sounds and flames. The road to the DD really exist... even bots can get itYou must use jumpboots near the sniper rifle - there is an entrance. I have to say that your idea (flames hurt players on 1 floor) is interesting... but it can increase the number of bot suicides. I am going to release my final version in a few days. I hope that it will be better
-
Bl!tz~ repliedjust tryed ur map
very fun gameplay especially in the fire (the fire hide opponents! kewl )....the organization of the factory is nice
visually it s awesome flames... but..the base of them is uggly and dont look reallistic...it s really contrasting with the nice top part
on lava flames are nice(flames base & lava are same color) but ...in the other "room" it s hard to believ that 3 cardboard can do such flames and in some places it s like if the fire was coming from nowhere
when u are walking on 1 floor some flames cross the floor but dont hurt u ...could be cool to be hurt there
and last thing the noise of the fire still loud on all the map and it could be more logical to reduce it "in the areas not in fire "and the "alert alarm" sound is very loud too....i imagine after long gaming on ur map; it could be boring for some hears
....very cool map;thx for ur work
btw ...i havent find the way to get the DD
Leave a comment:
-
MJpoland repliedFire always will hurt you... Neverthless, there is a little problem. Bots dont understand that going into fire is a bad idea. Because of that I have made reduction of the dammage which is taken by fire.
Leave a comment:
-
Kiyoka repliedYou think people would know screenshots are the key to people downloading.
Leave a comment:
-
MJpoland started a topic DM-MJ-Flamer-BETA1DM-MJ-Flamer-BETA1
Name:Flamer
Version:1.3
Compatibility:PC
Description:my second ut map.
Comments:I am waiting for them
Screenshot:
Credits:
Homepage:
Download:http://www.fileshost.com/en/file/571...BETA1-ut3.htmlTags: None
Leave a comment: