I've been dossing about with this .. never happy with not actually "flipping" the geomatry as much as rotating which is a little disorientating... this would be fixed with the flipping, as its easier to imagine the world, flipped rather than rotated 180* as if gravity actually did cahnge
however just been thinking this through and ive come up with a way to now flip gravity as such, meaning i can now have static lights, lightmaps and more complex puzzles including more complex moving objects and even physics objects.
ill be working on this over the next few weeks (as i have a TON of things to do the coming weeks) so hopefully ill have something solid to show as a proof of concept soon
then ive im happy il hopefully make a small mod/game out of it
however just been thinking this through and ive come up with a way to now flip gravity as such, meaning i can now have static lights, lightmaps and more complex puzzles including more complex moving objects and even physics objects.
ill be working on this over the next few weeks (as i have a TON of things to do the coming weeks) so hopefully ill have something solid to show as a proof of concept soon

then ive im happy il hopefully make a small mod/game out of it

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