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DM-ut3tourney6 [PC Beta]

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  • replied
    Originally posted by Fuzz2k7 View Post
    You nailed the music, but the map have a different layout than the original. Columns on the main platforms are 3x4 in your version, they are 4x3 in the regular. It would be awesome if you could change that to match the standard map. You can find the map in Quake Live, just log on to their beta and go for the Beyond Reality II arena.

    Some other things that don't feel right is the flight between the platforms as well as the distance between them. They might be too close. It's also way too easy to go off target and drop outside the playing area.
    I'll work on these and the reason why you can fall off so easily is because of the jump pads being slightly off and also getting hit mid flight.

    I'll separate the platforms more and try to stay more true to the original, but I can't promise it'll be EXACTLY how you want it.

    Leave a comment:


  • replied
    You nailed the music, but the map have a different layout than the original. Columns on the main platforms are 3x4 in your version, they are 4x3 in the regular. It would be awesome if you could change that to match the standard map. You can find the map in Quake Live, just log on to their beta and go for the Beyond Reality II arena.

    Some other things that don't feel right is the flight between the platforms as well as the distance between them. They might be too close. It's also way too easy to go off target and drop outside the playing area.

    Leave a comment:


  • replied
    Originally posted by »TheHitMan« View Post
    Well I am no UT3 mapper and have no idea what exactly "cook" means, lol..., but thanks, this version does not crash anymore while mapchange !

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  • replied
    Thanks for the cooks.

    Leave a comment:


  • replied
    PC cook

    http://files.filefront.com/DM+UT3Tou.../fileinfo.html

    PS3 cook

    http://files.filefront.com/DM+UT3Tou.../fileinfo.html

    Leave a comment:


  • replied
    Originally posted by rulaman View Post
    Temporary download here: DM-ut3Tourney6.rar

    Is there a chance to fix the crashing issue while mapchange on a server? Do you have an idea what the problem could be? Nearly all clients have an UT3.exe crash when our server switches to DM-ut3Tourney6. After reconnect the map works fine...
    I'll try recooking it. And you'll get a bugfix soon for the jumping platforms and I'm gonna space out the columns a bit more.

    Leave a comment:


  • replied
    Originally posted by Kirby4life0 View Post
    Can someone rehost my map, I lost it to a faulty drive and I wanted to make a few tweaks to it for a mappack I'm planning on.
    Temporary download here: DM-ut3Tourney6.rar

    Is there a chance to fix the crashing issue while mapchange on a server? Do you have an idea what the problem could be? Nearly all clients have an UT3.exe crash when our server switches to DM-ut3Tourney6. After reconnect the map works fine...

    Leave a comment:


  • replied
    Can someone rehost my map, I lost it to a faulty drive and I wanted to make a few tweaks to it for a mappack I'm planning on.

    Leave a comment:


  • replied
    Judging from the screenshots the pillars on the two main platforms have been rotated 90 degrees. This simple Q3A map is very competitive. Always good to have such a map. IceBox is another simple map that make skill count drastically.

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  • replied
    Hi !

    This map is great and a "mustn't be missing" in every UT game...

    But we have a small problem with it: I have installed it on our server, and if the server does a mapchange to this map while I am on the server, I'll get a UT3.exe crash at 100%. The map first loads perfect on my PC, but then when server is ready with loading the map and you can press "ready", the UT3.exe crash occurs. I have to reconnect to the server and then I am able to play the map without any more crash. Some friends have the same problem too, map is always crashing the game on mapchange.

    Any idea what this could be?

    Leave a comment:


  • replied
    i luff remakes ^.^
    puts me ina fluffy mewd
    ty!
    btw nice job with the crushing platform...I was going to remake this same map but didn't because I have no clue how to make stuff move in my maps yet (doors opening, elevators, etc...) I still have a lot to learn

    Leave a comment:


  • replied
    Considering Quake 3 is mostly brushes and little meshes, I tried to keep it simple, although I do need to flesh out the crusing platform.

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  • replied
    Nice map, but you kinda used too mouch the brushes, you should've used more meshes.

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  • replied
    Giggling over the big Bret Hart face in the screenshot (in a good fun way) Whenever I see that face in a map I think of him, then I saw him in the credits. Waaahhhhh!!!!!
    Also, I would like to politely express my interest in a PS3 version, if at all possible.

    Leave a comment:


  • replied
    Originally posted by Liqu1D_133 View Post
    Congrats.
    Maybe a q3 ctf map soon?
    I was actually thinking of the CTF version of this map along with CTF 4, but someone already did that, I don't wanna cause any confusion.

    Leave a comment:

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