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DM-Windbook - Reworked - Beta

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    DM-Windbook - Reworked - Beta

    I've updated download links and pictures and I'm continue to work on this again.

    /g0th

    Latest Download http://www.g0th.se/files/DM-Windbook-RC2-fixed.rar






    #2
    How cute. I like it so far.

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      #3
      I sure hope that you cut that up properly to aid culling. But now it needs some decorative things, more colour and things like that.

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        #4
        Wow, nice work.

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          #5
          Originally posted by Xendance View Post
          I sure hope that you cut that up properly to aid culling. But now it needs some decorative things, more colour and things like that.
          Yeah I agree about the decorations that would be the next thing to do. The base mesh is divided up, if I remember correctly there is about 80 different static meshes from it and the culling works fine.


          Fuzz2k7 thanks man.

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            #6
            That looks awesome!

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              #7
              Looks very intresing
              Can't wait to play

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                #8
                Me to. It looks like another BIG one

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                  #9
                  Mr.UglyPants, AI, Eight and Genthly Thanks for you comments. there is a download link at the top of the images. It dosn't have bot support yet though

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                    #10
                    this map is so AWESOME. very cool, i have never seen befor that a junior maked such a fantastic good looking map.
                    question:
                    which program you used?

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                      #11
                      Looks cool man, nice to see another modo user around here

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                        #12
                        Originally posted by Sunshine1709Str View Post
                        this map is so AWESOME. very cool, i have never seen befor that a junior maked such a fantastic good looking map.
                        question:
                        which program you used?
                        I've used Modo for the modeling, uv and collition. The textures is made in photoshop and crazybump and well some normals was rendered from modo as well.


                        PaulH84: ahh I saw your DM-Cove level before, looks really awesome I had no idea you made that in Modo I think everyone needs some more Modo :P

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                          #13
                          Sweet! Want me to make a video of this so the map can get more popularity? I would give full credit to you for making the map.

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                            #14
                            Originally posted by g0th View Post
                            PaulH84: ahh I saw your DM-Cove level before, looks really awesome I had no idea you made that in Modo I think everyone needs some more Modo :P
                            First, thanks Second, actually i modelled everything in max, i then export to Modo to unwrap as i find the toolset a lot easier to use...i really should get around to learning the modelling process in modo too tho

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                              #15
                              Concerning the architecture, it look very well made, it have a great style, in brief, it's very impressive

                              I would like to give it a try but since there is no bots support yet, sadly I can't really help because my feedback will be very limited

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