Name: DM-Meditation
Version: 0.998 Beta
Compatibility: Version 1.2
Description: A deathmatch map in an Asian kind of setting
Comments: My second map ever! Hope every1 likes it. Please leave me some comments about what you like, dislike and would like to see changed! Please rate it so some stars will be shown in the list. I just happen to like that
Screenshots: 1)
2)
3)
4)
Credits:Me for the design, [TDC]Wishmaster and Stevelois for really helping me with some great advice and EPIC for all the materials and meshes being used.
Homepage: http://www.Thunderdomeclan.nl
Download PC: http://files.filefront.com/DM+Medita.../fileinfo.html
I tried to cook it for PS3. Please let me know if it doesn't work!
Download PS3: http://files.filefront.com/DM+Medita.../fileinfo.html
Changelog:
Version 0.90 25-04-2008:
Initial beta release
Version 0.91 25-04-2008:
Changed the width of the bridges. Bridges are now 50 percent wider.
Added 4 health pickups.
Added 2 weapon pickups.
Tweaked the botpaths a little.
Added a little grass (hardly noticeable
)
Version 0.92 25-04-2008:
Fixed a few minor bugs (Tnx to R.T.S. for noticing some of them!)
Version 0.93 26-04-2008:
Fixed a few minor bugs.
Added a few doorways to the villas on the outer islands.
Version 0.94 29-04-2008:
Added a little lighting.
Added a cellar under the house of the far most island.
Version 0.95 30-04-2008:
Added a few emitters to the cellar.
Added some blocking volumes to the cellar to prevent the player getting stuck on the piles of bodyparts.
Version 0.96 03-05-2008:
Added another cellar.
Added 6 health pickups + the big keg of health.
Added the Udamage.
Added another island.
Added some jumppads.
Added the Redeemer.
Added my first self-created emitter (Yippee
)
Most of these changes (if not all) were wishes from Stevelois. Tnx for the ideas man!
Version 0.97 04-05-2008
Added another island.
Replaced the jumppads with bridges.
Added the shieldbelt.
See the 4th screenshot for a good overview of the map.
Added Stevelois to the credits of this topic
Started hoping that I don't have to change the version numbering to 3 decimals like 0.991, 0.992 etc...
Version 0.98 06-05-2008:
Redone some of the new bridges so they're more symmetrically.
Added a statue on the middle new island.
Added a flak cannon.
Version 0.99 08-05-2008:
Made some hallways from the cellars to the edges of the island.
Redone the bridges from the outermost island to the new small island. They now start lower, at the end of the new hallways.
Replaced the stinger with a sniper on the center island.
Replaced the flak cannon with the stinger on the new small island.
Several small changes.
Version 0.991 11-05-2008:
Made some changes to the cellars.
Made some changes to the outer bridges from the outermost islands.
Done a lot of polishing all over the map.
Version 0.992 13-05-2008:
Did some minor changes and bugfixes.
Version 0.993 19-05-2008:
Made a lot of changes to the cellars.
Changed the socket of the statue on the center new island.
Some minor changes and fixes.
Version 0.994 20-05-2008:
Did some polishing to the biggest cellar.
Made the biggest cellar even bigger.
Version 0.995 22-05-2008:
Did some rework on the lighting of the cellars.
Changed the invisibilaty upgrade for a dual enforcer pickup (Which is great in combination with berserk!).
Think we're pretty close to a final release now!!!
Version 0.996 23-05-2008:
Added some 'piles of sand' to the cellars.
Made a few minor changes.
Version 0.997 25-05-2008:
Made some changes to the lighting inside the houses and the cellars.
Version 0.998 01-06-2008:
Added some Kismet to make the lighting near the dragonfires a little prettier.
Known issues:
1) The sounds of the fires need some work.
Version: 0.998 Beta
Compatibility: Version 1.2
Description: A deathmatch map in an Asian kind of setting
Comments: My second map ever! Hope every1 likes it. Please leave me some comments about what you like, dislike and would like to see changed! Please rate it so some stars will be shown in the list. I just happen to like that

Screenshots: 1)

2)

3)

4)

Credits:Me for the design, [TDC]Wishmaster and Stevelois for really helping me with some great advice and EPIC for all the materials and meshes being used.
Homepage: http://www.Thunderdomeclan.nl
Download PC: http://files.filefront.com/DM+Medita.../fileinfo.html
I tried to cook it for PS3. Please let me know if it doesn't work!
Download PS3: http://files.filefront.com/DM+Medita.../fileinfo.html
Changelog:
Version 0.90 25-04-2008:
Initial beta release
Version 0.91 25-04-2008:
Changed the width of the bridges. Bridges are now 50 percent wider.
Added 4 health pickups.
Added 2 weapon pickups.
Tweaked the botpaths a little.
Added a little grass (hardly noticeable

Version 0.92 25-04-2008:
Fixed a few minor bugs (Tnx to R.T.S. for noticing some of them!)
Version 0.93 26-04-2008:
Fixed a few minor bugs.
Added a few doorways to the villas on the outer islands.
Version 0.94 29-04-2008:
Added a little lighting.
Added a cellar under the house of the far most island.
Version 0.95 30-04-2008:
Added a few emitters to the cellar.
Added some blocking volumes to the cellar to prevent the player getting stuck on the piles of bodyparts.
Version 0.96 03-05-2008:
Added another cellar.
Added 6 health pickups + the big keg of health.
Added the Udamage.
Added another island.
Added some jumppads.
Added the Redeemer.
Added my first self-created emitter (Yippee

Most of these changes (if not all) were wishes from Stevelois. Tnx for the ideas man!
Version 0.97 04-05-2008
Added another island.
Replaced the jumppads with bridges.
Added the shieldbelt.
See the 4th screenshot for a good overview of the map.
Added Stevelois to the credits of this topic

Started hoping that I don't have to change the version numbering to 3 decimals like 0.991, 0.992 etc...

Version 0.98 06-05-2008:
Redone some of the new bridges so they're more symmetrically.
Added a statue on the middle new island.
Added a flak cannon.
Version 0.99 08-05-2008:
Made some hallways from the cellars to the edges of the island.
Redone the bridges from the outermost island to the new small island. They now start lower, at the end of the new hallways.
Replaced the stinger with a sniper on the center island.
Replaced the flak cannon with the stinger on the new small island.
Several small changes.
Version 0.991 11-05-2008:
Made some changes to the cellars.
Made some changes to the outer bridges from the outermost islands.
Done a lot of polishing all over the map.
Version 0.992 13-05-2008:
Did some minor changes and bugfixes.
Version 0.993 19-05-2008:
Made a lot of changes to the cellars.
Changed the socket of the statue on the center new island.
Some minor changes and fixes.
Version 0.994 20-05-2008:
Did some polishing to the biggest cellar.
Made the biggest cellar even bigger.
Version 0.995 22-05-2008:
Did some rework on the lighting of the cellars.
Changed the invisibilaty upgrade for a dual enforcer pickup (Which is great in combination with berserk!).
Think we're pretty close to a final release now!!!
Version 0.996 23-05-2008:
Added some 'piles of sand' to the cellars.
Made a few minor changes.
Version 0.997 25-05-2008:
Made some changes to the lighting inside the houses and the cellars.
Version 0.998 01-06-2008:
Added some Kismet to make the lighting near the dragonfires a little prettier.
Known issues:
1) The sounds of the fires need some work.
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