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UNK-Rifle_V1

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    #16
    So is it basically a shock rifle with a super high rate of fire?

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      #17
      Perhaps that will be a good point for Vers.2 THX for the heads up!

      Indeed it is similiar but the initial concussion is much more interactive along with an added damage value, but indeed this can be taken as a shock rifle that has an Ultra automated Primary fire. I slowed the ALT fire Paladin projectile to minimize spamming of the ALT fire.
      You may notice this is not an instagib weapon, I reduced the primary fire potency to give the opponent opportunity to move quickly to have a chance to return fire, but if your standing still, your screwed. I can't think of any good reason to stand still though.
      My Favorite is to shoot the ALT fire, propel the enemy into the air , then shoot them down like a clay shoot.

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        #18
        Updated to Version 1.2:
        PC Version: http://www.sayunkle.com/UT3files/UNKRifle1.zip

        PS3 Edition
        Try this. Please let me know if it works. I dont have a PS3 accessable.
        http://www.sayunkle.com/UT3files/USERDATA.JAM


        Updated
        primary fire
        fire rate
        concussion effect
        lighting

        Skinning almost complete for final version. I believe these alterations will make it a favorite weapon for UT3 carnage enthusiasts.

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          #19
          Originally posted by SayUNKLE View Post
          Updated to Version 1.2:
          PC Version: http://www.sayunkle.com/UT3files/UNKRifle1.zip

          PS3 Edition
          Try this. Please let me know if it works. I dont have a PS3 accessable.
          http://www.sayunkle.com/UT3files/USERDATA.JAM


          Updated
          primary fire
          fire rate
          concussion effect
          lighting

          Skinning almost complete for final version. I believe these alterations will make it a favorite weapon for UT3 carnage enthusiasts.
          i tryed on PS3 but it didnt show up in the list looks like fun though

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            #20
            can someone private message me and give me a tutorial on how to use custom weapons in game? thanks

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              #21
              Extract the files
              Place UTUNKRifle.ini files in the (default)
              C:MyDocuments\MyGames\UnrealTournament3\UTGame\Con fig folder

              Place the UNKRifle.u in (default)
              C:MyDocuments\MyGames\UnrealTournament3\UTGame\Pub lished\CookedPC\Script\
              folder

              You can now play these maps in Instant action. Select map, mutator=Weapon replacement, configure weapon replacement mutator by highlighting and selecting "configure mutator".
              Start map and have fun.

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