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Campgrounds (yes, another one)
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Chief-Justice repliedBETA!!!!!!!!!
So we can find bugs
PM me if u like, my server is password prtected and my team is eager to test, too
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asutarosu replied -
ColdfireRik repliedHow far are you? Do you already have a clue when it's ready to be released (in Alpha or Beta form)?
Cya,
Rik
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Rujman repliedScaling is the biggest concern:
-Make sure the main area above the amp isn't too large, that is, it isn't as big or bigger than its counterpart in UT2004.
-The jump pad at the pillars should be strong enough to propel you so that you can walldodge and reach the bridge without having to touch the pillars.
-A simple jump-to-walldodge should bring you from the Rocket bridge to the Sniper Nest.
Secondly, frame rates: make sure this map isn't too heavy with old machines.
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Darkdrium777 repliedLooks good
Question: where do you get the catwalk meshes, the ones with the neon lamps on the sides for example. I've opened every LT packages I could find but I didn't see them catwalks.
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chicken- repliedKeep FPS in mind, whichever version plays the best with the best FPS is what we will use in our tournaments most likely. Looks good so far!
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Laggmaster repliedyeah as soon as you get it to a testing stage cook it up for the Ps3 and i will test it for you and make sure everything is working right.
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Spank$hot_BT repliedLooking good CreepyD. Hopefully everyones happy now!
Can't have too many good versions of a map if they all offer something different for UT3 imo.
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