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[DM/TDM/Duel] BioMetal [Screens, Downloads] [Updated 31/12]

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  • replied
    Originally posted by dcy4pres View Post
    FileBeam sux, why couldn't you just use filefront?
    Dunno :P

    10chars

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  • replied
    FileBeam sux, why couldn't you just use filefront?

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  • replied
    I'll also put up another version, one with two Asian style rooms added where you can get by walladodging twice. So if you want to get there you have to have some skill. You just have to say wich is better (or wich you prefer and why). That'd really help
    Cya,
    Rik

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  • replied
    Originally posted by Herby View Post
    Very good small map. Great for Duel. Thanks Rik. I loved the purple stuff on Leviathan though.
    If nobody finds it annoying/distractive i'll put it back

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  • replied
    Very good small map. Great for Duel. Thanks Rik. I loved the purple stuff on Leviathan though.

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  • replied
    Going to buy a new one in a moment. Sorry for all of the bumps, i'm just looking for commentary and advice

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  • replied
    Yup hard disk broken -.-', gotta buy a new one. Just great -.-'
    Cya

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  • replied
    Thanks for your reply, currently i can't continue working somehow my mbr (master boot record) is damadged, probably my harddrive is broken. All my important stuff is not on there so it's not dramatic (including UT3 and maps ^^). Trying to fix it atm, installing windows on another partition. You'll hear from me xD
    Cya

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  • replied
    This is a fast paced flak funfest. The lighting is ok IMO. Enjoyed playing it, looking fwd to final polished product

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  • replied
    Updated, read the first post

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  • replied
    What is a good package for necris/liandri meshes ?

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  • replied
    Already changed the wall materials into something diffrent Trying to make the lighting better (making the centre room look more blue).

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  • replied
    Except for the repetitive wall textures (add some necris/ Liandri StaticMeshes), plays good enough.

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  • replied
    Thanks, the layout is kind of a remake from Leviathan from 2k4, so i wouldn't wanna change a lot to it. What do you mean with room design? The ammount of static meshes? And i'll keep working on it Do you have any more tips?
    Thanks for your reply!
    Cya

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  • replied
    I am not at my home pc so I cannot see how the map layout actually is but from these shots it's a bit plain in terms of room design.. I like maps with catwalks, as long as there are lots of alternative routes.. in short it may be a decent start but from those screenshots I am not sure it would be very popular, of course being your very first map it is a perfectly decent effort thusfar and I would say keep working on it.

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