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Xan MKI and Disaster models for UTIII

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    It seems you typed the sound paths wrong and they cant be found.

    Dont know about the errors, your uncompiled gib scripts should look something like this:
    Code:
    class UTGib_RodentTorso extends UTGib_Rodent;
    
    defaultproperties
    {
       
       GibLightEnvironment=GibLightEnvironmentComp
       HitSound=SoundCue'A_Character_BodyImpacts.BodyImpacts.A_Character_BodyImpact_GibLarge_Cue'
       GibMeshesData(0)=(TheStaticMesh=StaticMesh'CH_DHRodents_Gibs.Mesh.UTGib_Torso',DrawScale=1.100000)
    
    
       Components(0)=GibLightEnvironmentComp
       Name="Default__UTGib_RodentTorso"
       ObjectArchetype=UTGib_Rodent'UT3_Family_Rodent5.Default__UTGib_Rodent'
    }

    Comment


      Originally posted by Davision View Post
      It seems you typed the sound paths wrong and they cant be found.

      Dont know about the errors, your uncompiled gib scripts should look something like this:
      Code:
      class UTGib_RodentTorso extends UTGib_Rodent;
      
      defaultproperties
      {
         
         GibLightEnvironment=GibLightEnvironmentComp
         HitSound=SoundCue'A_Character_BodyImpacts.BodyImpacts.A_Character_BodyImpact_GibLarge_Cue'
         GibMeshesData(0)=(TheStaticMesh=StaticMesh'CH_DHRodents_Gibs.Mesh.UTGib_Torso',DrawScale=1.100000)
      
      
         Components(0)=GibLightEnvironmentComp
         Name="Default__UTGib_RodentTorso"
         ObjectArchetype=UTGib_Rodent'UT3_Family_Rodent5.Default__UTGib_Rodent'
      }
      Thanks for the infos.

      It seems that my packages are in the wrong place, I put them in the published folder.

      Comment


        Put the file in the unpublished solved the warning problems.
        But I still got the gib errors...

        Also I did something different.

        I tried to use an altered version of the corrupt faction but using my own sounds, voices, the base male master skeleton,...

        The family seems to work properly in the character selection screen.

        However nothing appear in game, it is like playing with an invisible player model ! :?
        And Ironguard arms appear instead of the arms I set up.

        I hate uscript...

        Comment


          Originally posted by MacTom27 View Post
          Hi folks,

          Here my first model contributions for ut3

          Xan MKI : Inspired by the first Xan model from UT99


          Disaster : Female inspired by a skin I did for UT2k4 (Warbots skinpack)


          The final versions will have more customizations, more characters, new faction, new sounds, new voicepacks as soon as I have all the infos I need to do everything as planned.

          Link : Filefront

          Merry X-Mas everyone !
          This Bot Rock. Thanks

          Comment


            Script errors fixed

            Pack coming soon !

            Comment


              Nice!

              Disaster's been my main model mostly since you released the first part. Looking forward to the whole deal!

              Comment


                This way dudes !

                Comment


                  It appears that the link for XAN MKI model is broken,so i was wondering if someone could upload it again or give the right link.
                  Thank you

                  Comment


                    Link to the large full pack under: Liandribots pack : Last character : Xan Mark II: Link http://forums.epicgames.com/showthre...1#post25382731

                    Comment

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