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    Dm-Phobos_alpha

    Name: Dm-Phobos_alpha
    Version: alpha so...1.0 lol
    Compatibility: UT3
    Description:A realy good deathmatch place for bloody kill. It is a remake of phobos of ut99 but it is not exactly same,(little change)
    Comments: finaly release alpha! it make 1 week and half im working on it! lol
    Credits: My self! lol and check at my clan site in ut 99 demo(sometime link wont work): Source-clan.tk
    Homepage: my clan site Source-clan.tk
    Download: http://files.filefront.com/dm+phobos.../fileinfo.html
    installation: put the file in \My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\Maps

    STORY: In 2291, Mars became a planet very to live but one of the moons of March, Phobos,
    is in destruction after a nuclear attack by the army of Necris,
    the interstellar base of phobos is disappeared in the space near March and Phobos.



    Screenshot:


    http://img526.imageshack.us/my.php?i...nstitremq3.png


    Bug or fix know:-lift 1 elevator trigger
    -sky need more movement and static mesh
    -map need more static mesh
    -bot cannot go up on tower
    -no music, and no sound
    -3 step have null texture

    **PLZ COMMENT FOR BUG! AND FOR THING U DONT LIKE*

    #2
    trying her out right now

    Comment


      #3
      anyone found bug and fix?

      Comment


        #4
        no fix ? and no bug?

        Comment


          #5
          I'll try this out and report back. Can't wait to play it, man

          Comment


            #6
            nice to know, and i know the outside of phobos is bad, i didnt take lot of time to put more static mesh etc... cause i wanted to release the alpha so, i think beta will be better maybe...

            Comment


              #7
              glad to see a remake

              mucho love ofmg

              Comment


                #8
                OK, the gameplay of the map is great, but there are a few issues I spotted. First of all, minor, performance is heavily impacted when standing in front of the secret door:

                Also, you seem to be able to walk in air on the ledge in these places here:
                [screenshot]http://i217.photobucket.com/albums/cc118/Racer_Xenon/error.jpg[/screenshot]
                [screenshot]http://i217.photobucket.com/albums/cc118/Racer_Xenon/error2.jpg[/screenshot]

                Other than that, bot paths are good, they do not get lost, spend time adding a lot of detail to the map. I also think texturing in this map in some places is a little bland, if you could spice things up here, this will be an amazing map

                Comment


                  #9
                  yeah i know it miss lot detail ,etc.. and i gonna fix the air walk but i dont understand the first error.
                  You mean when u are front of the secret door, u get lag(pc lag not net lag xD)(dk what word for pc lag soo...)

                  Comment


                    #10
                    wow man from the screenies this map looks great! ill dload it and play it as soon as i get the game

                    Comment


                      #11
                      ty, and i fixed some bug from xenon2, and some i found my self:P so beta will be more nice...and soon i will add mesh and add texture design...and i fixed all lighting....

                      Comment


                        #12
                        Originally posted by chri882 View Post
                        ty, and i fixed some bug from xenon2, and some i found my self:P so beta will be more nice...and soon i will add mesh and add texture design...and i fixed all lighting....
                        Sorry, I was not very precise. I mean, in the first area my FPS drops to around 20-28 when staring at the gate, everywhere else in the map I get 100 (capped framerate). It isn't a major problem, but if you could do something about it it would be great. Keep up the great work

                        Comment


                          #13
                          yeah i already did something, i get down the dynamic lighting on this door..there was like 9 dynamic light near this light(by near i mean 1024xyz lol)

                          Comment


                            #14
                            @ chri88s

                            How is it going?

                            Comment


                              #15
                              not so good, i dont have lot of time to make the Beta version... i got lot of work at school but i will try to work on it, but i need some more people comment about the map( for check at the bug , i fixed some but im sur there is lot of work to do on it) and i dont have any idea what i can change for ut3 version cause in ut 99 version , there no mesh , only like 2 barrel , not anymore, and now i need to add lot of static mesh, and its not easy to know if people gonna like it or they want more ... so what i think im gonna do, i will make a ut 99 version with no static mesh for show that is the real copy of ut 99 version(not exactly real but almost) and 1 with my fixing , some more thing in the map....

                              And if u have any idea u wanna share, i would like to know it cause i miss some imaginary some time xD



                              ps: i gonna try to get sometime to work on it next week

                              Comment

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