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Allow Player Alias V1 [BETA]

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    Allow Player Alias V1 [BETA]

    Allow Player Alias V1

    Compatibility: Tested under UT3 v1.1 Beta patch, should work in 1.0 also.

    Author: }DA{Moneyshot (Larry Beall)

    What it does:
    This mutator allows players on the server to change their player name in game. By default the names will be saved with uniqueid in UTPlayerAliases.ini and restored when the player next connects to the server.

    I believe this version to be fairly bug free. I hope to move it to Full Release by Weds. Please give me any feedback or bugs that you run in to while using this.

    Usage:
    Code:
    Commands:
    mutate setalias {youralias}
    - Sets your player name in the game.
    
    mutate clearalias
    - Clears reverts to your default player name
    
    mutate adminlistaliases
    - If you are logged in as admin this command will display a list of aliases with 
      their real name in ()
    
    mutate adminclearaliases
    - If you are logged in as admin this command will clear all aliases out of the ini 
      and reset any that are in game.
    
    Ini Settings:
    All ini settings for the mutator are stored in UTGame.ini. In the following section
    group:
    
    [AllowPlayerAliasV1.PlayerAliasMutator]
    
    bEnableStoreAliases
    - If true it stores aliases for use on reconnection.
    
    bEnableChangeLimit=False
    - If true the mutator will only allow a person to change their name so many times
      per map.
    
    bAnnounceMutator=True
    - If true this will display a message at game start to every player explaining how
      to yuse the mutator.
    
    MaxAliasChanges=5
    - Limit the number of times a player can change their name in one session.
    Change Log:
    Code:
    1.0:  Re-Branded Mutator Release.
    Download:
    http://www.phoenix-powered.com/Files...yerAliasV1.zip

    #2
    Kewl, can't wait to try it out tonight!

    Comment


      #3
      Now this is way better than UTComp (CustomUT)!

      Comment


        #4
        Glad to see some ppl like the idea. Please let me know how things work out for you when you test it.

        Comment

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