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Galtanor's Invasion [Beta][Pics][Updated 10/26/2008][v022][Patch 1.3]

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    ugh ive tried looking through the forums
    im having problems setting up these mods.
    I want a good invasion mod, working with battleRPG (or equivalent) andthe latest epic patch

    Comment


      Originally posted by Melekai View Post
      I want a good invasion mod, working with battleRPG (or equivalent) andthe latest epic patch
      Galt's Invasion fullfills those requirements.

      Comment


        I have one question and a possible bit of help for some other posters.

        First the question. I have seen in the ini file where I can turn off the help bots but this seems to have no effect as I end up with 1 bot for every player. This totally blows. How do I get rid of all the bots so my friends and I can enjoy Galtanor's invasion?

        I don't know if there is anyone out there still having issues with map vote after installing patch 4 but if so the trick is to create a new GameProfile in the Maplist.ini file. If there is anyone who needs more info I can provide details of what I did that worked. I have been able to get voting working again on Galtanor's Invasion, BTA Freezetag and Instafreeze.

        And thanks to any and all who can tell me how to get rid of the bots!

        EDIT:
        Another question, when is this bad boy going fiinal? It's a **** fine mod and I have been running version 22 on my server with great results for a while now!

        Comment


          You specify ?NumPlay=0 on the command line. However, you can't totally get rid of all bots because at some point Invasion (or it's interaction w/UT3) will start 1 bot even though Galtanor never intended for it to do so. I think it is when the last player leaves before the end of a map/all waves.

          There are a couple (like me) who are having trouble with the new patch and voting. Galtanor would have to fix this, if he still intends on continuing development. We aren't sure about that right now.

          Comment


            Xfuture your server the vote system works?
            Your server is linux or windows?
            I have add this to maplist.ini
            GameProfiles=(GameClass="GaltanorsInvasion.Galtano rsInvasion",GameName="GaltanorsInvasion",MapListNa me="GaltanorsInvasionMapList",Options=,Mutators=,E xcludedMuts=,bIsTeamGame=False)
            and this
            [GaltanorsInvasionMapList UTMapList]
            Maps=(Map="DM-DarkPsychoCity")
            Maps=(Map="dm-DoomRuin2")
            Maps=(Map="DM-GOD-Backyard")
            Maps=(Map="DM-PsychoBathroomHeaven")
            Maps=(Map="DM-house")
            Maps=(Map="DM-Tokyo_Sewer")
            Maps=(Map="DM-Cyclopean_SE")
            Maps=(Map="DM-FlatWars")
            Maps=(Map="dm-halloween-arena")
            .....

            For more help you can share with us your maplist.ini or tell us what is wrong

            Thanks

            Gaunlet

            Comment


              Hey gaunlet, I run a windows server so I don't know if this will help or not especially considering how close what you have is to what I have.

              This is a portion of my maplist.ini

              GameProfiles=(GameClass="GaltanorsInvasion.Galtano rsInvasion",GameName="GaltanorsInvasion",MapListNa me="GaltanorsInvasion",Options=,Mutators=,Excluded Muts=,bIsTeamGame=True)

              [GaltanorsInvasion UTMapList]
              LastActiveMapIndex=61
              AutoLoadPrefixes=
              Maps=(Map="DM-Arsenal",ExtraData=)
              Maps=(Map="DM-Biohazard",ExtraData=)
              Maps=(Map="DM-Sanctuary",ExtraData=)
              Maps=(Map="DM-Deck",ExtraData=)
              Maps=(Map="DM-Defiance",ExtraData=)
              Maps=(Map="DM-Deimos",ExtraData=)
              Maps=(Map="DM-Diesel",ExtraData=)
              Maps=(Map="DM-Gateway",ExtraData=)
              Maps=(Map="DM-HeatRay",ExtraData=)
              Maps=(Map="DM-Fearless",ExtraData=)
              Maps=(Map="DM-RisingSun",ExtraData=)
              Maps=(Map="DM-Sentinel",ExtraData=)
              Maps=(Map="DM-ShangriLa",ExtraData=)
              Maps=(Map="DM-Carbonfire",ExtraData=)
              ...many more...

              The only real difference is that you have teamgame false and I have true.
              The LastActiveMapIndex line was inserted after play as was the AutoLoadPrefixes line and the ExtraData portion of the maplist gets populated after you play that certain map. I don't know if you need the ExtraData= part or not because some of the lists have it and some don't. I just put it in there and it works.

              I also left the mapcycle portion of the game.ini file alone. Don't know if it is still used but I didn't touch it and it didn't seem to hurt anything. But obviously that alone did not do the trick after the patch.

              EDIT:
              Well what a difference a day makes. It was working fine yesterday but today after this post I started it up to test it again and no maps at all showed up in the list. Not even the default ones. It's back to the drawing board for me. Sorry. Even in my Freeze tag server all I get is "Transferring..." but no maps. Odd stuff.

              EDIT 2: Odder still is that now my Freeze Tag Servers work fine with map voting but Galtanor's Invasion does not. Don't know what is going on. Hopefully some of the best and brightest out there will get all the details worked out.

              Comment


                Will this work on the PS3 version, or will it kill it?

                Comment


                  Sorry, it will not work on the PS3.

                  Comment


                    Hello, Mr.Galtanor.
                    I am a biginner of Unreal Script from Japan.

                    Can I use some of scripts in "Galtanor's Golem Weapon" for my mutators?

                    Because, I'm making a weapon "SpiderMine AvriL" for UT3.
                    And, some scripts in "GaltanorsWeapon009Proj003.uc" for SpiderMine is necessary to make it.

                    When I specified Normal spiderMine for the AvriL's bullet. They has exploded soon.(It is a failure. )
                    But, when I specified your Golem Weapon's spiderMine, They did not explode soon. (It is a success. )

                    Therefore, I want to use some scripts in "GaltanorsWeapon009Proj003.uc". Could you authorize?

                    If I completed my mutator, I want to open it to the public in My web page and Epic forum.

                    I'm sorry in strange English.

                    Comment


                      How to I install this to UT3?

                      Comment


                        Very good mod!! Reminds me of Horde Mode from Gears of War 2!

                        Comment


                          Originally posted by Cels1287 View Post
                          Um there is one small problem with invasion for me... Has anyone noticed if you use the Titan mutator with Galt's Invasion, there are no blips on your radar and some of your hud doesnt show up? does anyone else have this problem?
                          Yes, I have that exact problem. Can anyone out there confirm they have the HUD and wave # readout working along with Titan mod? (Or, confirm this is a real issue?)

                          I'm perfectly fine waiting for a new version, should one come (or not) - just want to avoid chasing ghosts if I didn't do something wrong to end up with this behavior....

                          Comment


                            Originally posted by slidey View Post
                            Yes, I have that exact problem. Can anyone out there confirm they have the HUD and wave # readout working along with Titan mod? (Or, confirm this is a real issue?)

                            I'm perfectly fine waiting for a new version, should one come (or not) - just want to avoid chasing ghosts if I didn't do something wrong to end up with this behavior....
                            ok so im not the only one who had dis problem... Well i tried reinstalling everything and that didnt seem to do anything so if anyone has any suggestions, i would love to hear them!

                            Comment


                              Can someone join a server with this mod, that doesn't have it install on their computer??
                              For eg. From a IP address,
                              I know the only way you can see server's that run this invasion mod you have to have it installed.

                              Comment


                                Originally posted by wildman View Post
                                Can someone join a server with this mod, that doesn't have it install on their computer??
                                For eg. From a IP address,
                                I know the only way you can see server's that run this invasion mod you have to have it installed.
                                Don't make it hard on yourself and just install the mod. It's so easy.

                                And there is basically only 1 - 2 server(s) at the moment.

                                Real shame that Invasion doesn't seem to come off the ground in UT3.

                                This mod, together with BattleRPG is just plain addictive.

                                Jer

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