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UT3 Converter2 - 0.25c / UT4 Converter 0.4.1

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  • UT3 Converter2 - 0.25c / UT4 Converter 0.4.1

    ----- UT4 Converter ----
    !! New !!
    07/06/2015:
    UT4 Converter v0.4.1
    Helps converting UT99/U1 maps to UT4
    Convert brushes, lights and pickups for the moment. (no texture, music, models conversion for the moment)

    Moved topic here:
    UT4 Converter 4 topic (new UT forums)

    Download UT4 Converter:
    UT4 Converter v0.4.1





    ---- UT3 Converter ----------
    1. Name: UT3 Converter (Author: Me )
    2. Version: 0.25c-01/22/2012
    3. Requirements: Java 1.6+UTx game
    4. Description: Helps converting U1/UT/UT2004 maps.
    • U1->UT2004
    • U1->UT3
    • U2->UT3 (experimental)
    • UT->UT2004
    • UT->UT3
    • UT2004->UT3
    5. Screenshots:
    Lost screenshots since they expired with imageshack.us site ...


    7. Download:
    UT3-Converter2-025d.zip

    8 Installation:
    • Decompress zip file to wherever you want keeping folder structure.
    9. Execution:
    • Double click on UT3Converter2.jar or the .bat file
    If the program not launching, install java @ www.java.com

    ***VIDEOS ***
    Notes:
    UT/U1->UT2004/UT3:
    Install latest Unreal 1 patch from www.oldunreal.com
    If the original map is using some custom texture package use the "Add Custom Packages" button to select the custom UTX files that are used in your map.
    E.G: CTF-Bedrooms][ in UT99 is using custom package Bedrooms.utx so you will have to add it so the converter can correctly identify and convert textures.

    Code:
    *** KNOWN BUGS/LIMITATIONS ***
    -UT2004->UT3 - Some staticmeshes can't be converted. ("ucc batchexport mypackage.usx StaticMesh t3d" cmd bug)
    -It will not convert custom scripts/actors
    -Can't convert maps using UTF16-LE or UTF16-BE t3d file encoding. Check that mapname doesn't have exotic chars such as {%^,.. but only alphanumeric values (a->z,0->9) then save your map.
    V0.25c - 01/22/2012
    Added message if not unreal game install paths not found in settings
    Some fixes (i don't remember them)


    History:
    see history.txt file ... so many changes

  • #2
    absolutely awesome! thanks for this!!

    Comment


    • #3
      thanks !!!!!!!

      Comment


      • #4
        wow good job man

        Comment


        • #5
          I just tested it. Works great.

          I had the problem of not getting some surfaces to be lit (no matter what I tried) but apart from that it is awesome.

          Comment


          • #6
            Wow nice tool. I hope someone hosts face-classic instagib CTF on one of their servers. That would be awesome, if even possible.

            Comment


            • #7
              Does that mean we will see CTF-FaceClassic?
              Someone get to porting that.
              Would also like to see CTF-Avali2k4

              Comment


              • #8
                Works good except that all the light colors are wrong.

                Comment


                • #9
                  i would absolutely LOVE to see some 2k4 ports with the new UT3 textures...

                  Comment


                  • #10
                    Originally posted by Bret Hart View Post
                    Works good except that all the light colors are wrong.
                    i've fixed it .
                    Just had bad range conversion of UT2004 Colors.
                    UT2004 Colors:
                    HSB: values range: 0->255
                    UT3 Colors
                    RGB: values range:0->100

                    Comment


                    • #11
                      Oh and I just rebuilt, my level is totally unlit, probably because all of the light radius is way off, it's very small.

                      Comment


                      • #12
                        I just tried to do FaceClassic. Seems theirs no lighting and a few things need to be rebuilt.

                        Comment


                        • #13
                          If someone does do face classic, make sure its named something like FaceClassic04 or something.
                          A more involved remake will be made for sure.

                          Comment


                          • #14
                            Originally posted by SpiderPig View Post
                            I just tried to do FaceClassic. Seems theirs no lighting and a few things need to be rebuilt.
                            There is lighting, it's just the radius of each light needs to be adjusted to UT3's.

                            Comment


                            • #15
                              lightning have now been fixed. Had made some error of range conversion.
                              About lightning radius in UT3 i would like to know what's the convertion between UT3 units and UT2004 ones so i could change radius value of lights.
                              1 UT3 Unreal Unit = 1 UT2004 Unreal Unit?

                              Comment

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