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Stealth Arena [Release 1]

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    Stealth Arena [Release 1]

    Name: Stealth Arena
    Version: Release 1
    Compatibility: UT3

    Description: Stealth Arena is a mutator for UT3 which gives every player a stealth suit that automatically turns off when a player fires their weapon or takes damage from enemy fire. The stealth suit gives off a ripple effect so you can see players if you look closely.

    Screenshots:



    Credits: Me

    Download: http://files.filefront.com/StealthAr.../fileinfo.html

    #2
    Erm... How do they know where to shoot?

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      #3
      lol, i hear a DOH! somewhere

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        #4
        The stealth suit gives off a ripple effect so you can see players if you look closely.

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          #5
          Duh !
          .P

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            #6
            Originally posted by Zeo View Post
            The stealth suit gives off a ripple effect so you can see players if you look closely.
            Some screenshots would be nice...

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              #7
              You didn't stick to the established format. Flak is gonna be very angry.

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                #8
                Originally posted by Crotale View Post
                You didn't stick to the established format. Flak is gonna be very angry.
                LOL. I've updated the main post. Is that better?

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                  #9
                  Yes, thanks. It is a simply a courtesy so that others can see what the mod/mut is about to help determine if they want to try it or not.

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                    #10
                    Nice. But when everyone starts shooting there isnt really way(except for dying) to escape..

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                      #11
                      nice mod ^^

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                        #12
                        OK, now that I've had a look at his, nice mut here.
                        One request tho'; make staying invisible too long unhealthy.
                        i.e. after 30 seconds continuous invisibility (no shooting) you start to lose health and/or armour.

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                          #13
                          Originally posted by Mr_Rose View Post
                          OK, now that I've had a look at his, nice mut here.
                          One request tho'; make staying invisible too long unhealthy.
                          i.e. after 30 seconds continuous invisibility (no shooting) you start to lose health and/or armour.
                          That's something I thought about too, but decided to make it more vanilla at first and the details could evolve overtime. Ideally once I work out how to add a configuration screen I can add lots of different ideas and the admin can decide which to use. Like maybe when stealth you take more damage or perhaps give all players a weapon that has an Infrared light that lights up players when they are stealthed (too early for this idea).

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                            #14
                            the infared light idea sounds pretty cool

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                              #15
                              Thought about a motion detector as well like the marines have in Aliens.

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