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DM-Valon (The making of...)

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    #31
    A good & a bad news...

    Good : The map is finish, ready to be release...

    Bad : I discovered an invisible collision hull & it affect gameplay very badly which I can't release the map with this **** bug

    Once the issue is fix, I will release the map. Stay tune

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      #32
      From what I found out when mapping in UT3's UEd: Apparently the BSP Cut view still exists under the view options (called a bit differetnly though and no more under viewport options). Maybe it will help you to spot the origin of the issue by looking at the cuts?

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        #33
        Originally posted by Sly. View Post
        From what I found out when mapping in UT3's UEd: Apparently the BSP Cut view still exists under the view options (called a bit differetnly though and no more under viewport options). Maybe it will help you to spot the origin of the issue by looking at the cuts?
        Ah, THX for the hint bud. But I've manage to get rid of the issue, hopefully

        I'll release the pre-final tomorrow & it's about time after all the months I've worked on it !

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          #34
          The map as been release earlier today in the beta thread here

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            #35
            Very nice! I love the "old school" look, with the trim and lots of varying vertical options. Can't wait to play.

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