how could I add a screenshot of the map for the map selection?
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UT99 & 2004 Remake Links (100+ maps)
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I relased last beta of my DM-Idoma remake. It's made in 99%.
http://forums.epicgames.com/showthre...6#post27765746
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Have anyone start or just about to remake these three old skool CTF maps from UT99 with the classic songs?
CTF-Chasm with Music: Save me
http://unrealtournament2004.filefron...T99UT2k4;74796
CTF-High with Music: Botpck10
http://liandri.beyondunreal.com/CTF-High
CTF-Kosov with Music: Mission
http://liandri.beyondunreal.com/CTF-Kosov
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Hi guys i have a question, hope someone point me in the ight direction
See im using chizra amterials from Hazel.H from Here, but this is how my level looks in editor tests
[SHOT]http://img.photobucket.com/albums/v474/shak18/arc_face.png[/SHOT]
and this is ho it looks in game
[SHOT]http://img.photobucket.com/albums/v474/shak18/ScreenShot00077.jpg[/SHOT]
[SHOT]http://img.photobucket.com/albums/v474/shak18/ScreenShot00075.jpg[/SHOT]
as you can see the textures are not fully loading and is not a location problem because some textures from the package do load fine others just dont, can someone tellme why this can be happening?? tnx in advance
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Originally posted by CyberneticPhoenix View PostHave anyone start or just about to remake these three old skool CTF maps from UT99 with the classic songs?
CTF-Chasm CTF-High CTF-Kosov
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Originally posted by Gussie[MK] View PostHows the progress going? Sometimes having a hobby can be a good distraction from lifes trauma.
But more importantly, remakes don't give me a challenge any longer. Some have seen my Proc map. I have kicked that one away as well. And right now I am taking the idea one step further. Currently I am working on "Destiny" , both interior and exterior and a complete overhaul of the Proc map. There will be a backstory to those maps. SGU's gate is finished, as well as Atlantis and sg-1 gates. The Daedalus and Hatak vessels have been remodelled.
Players will be able to visit the Destiny, Daedalus, and perhaps even a Hive ship in the proc map. And ofcourse....fly an x-302
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Originally posted by SkaarjMaster View PostI don't see them on the first page (first post) of this thread. Did you check the Beta section? Also, google them or dogpile them to be sure. I don't have any of those as remakes, but I didn't really go crazy with remakes until UT3 either. If you want a remake and can't make it yourself, then you might be out of luck; but if you're wondering if they've been made, then you might be free to go for it and make them yourself.
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Originally posted by shak18 View PostHi guys i have a question, hope someone point me in the ight direction
See im using chizra amterials from Hazel.H from Here, but this is how my level looks in editor tests
--SNIP--
as you can see the textures are not fully loading and is not a location problem because some textures from the package do load fine others just dont, can someone tellme why this can be happening?? tnx in advance
If you upload your map and send me a PM a link i'll have a better idea.
<Sorry for the delayed response, - would have answered sooner if i weren't so busy lately> - Glad to hear your still working on this one!
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Originally posted by WedgeBob View PostLOL, either that, or they may have been maps that have been made in other, non-UT related games, since UT seems to be the only franchise that uses botpathing. Apparently, Q3A and/or CS:S don't, but when those maps are converted here, they better as heck use the botpathing system, or otherwise I won't bother.LMAO
Oh yerh thats right OT..... Thats the idea of forums i remem now lol
Ummmm theres a new deathfan map out by tempus that should be added up with the other one 1xtreme mate
I even found a couple of DM to download and i had +450 DM's before i got here so ya doing a top job i reckon mateWD
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