imo the lower part of the legs (the boot shaft) looks a bit thick or are you trying to show the sides of the boots by "rotating" the sides out a bit?
the rest looks awsome, especially those tube thingies (scuba gear?) in the back. reminds me of Xan :P
such talent wasted on a boring wannabe of the main game's assets. try something that has detail via strong contrast in armor parts and sharpness via rounded structures. less emphasis on over-detailing, more on simple silhouette strength.
Wow, very nice crits going on here.. Thanks all for such great feedbacks. Yes, I agree with alot of you guys saying that the boot part is too bulky and thick. I will work out a better, sleek design for the boots now. I will also put more volume and shape to her butt.
HugoMarques- No, Rankin will be in the Iron Guard faction. Yeah I think I will lose some cliche detailed armor bits and go with a better design.
Geona- Thanks. Nice point there. Ill see what I come up with.
L_Lee - About Rankin, I just asked because the drawings were very alike, and even the armor parts on both were very alike, but I was expecting that answer.
About Hyora, when I talked about loosing some armor, I was referring to having her with a detailed armor, but some areas of her body without any armor, close to... Ophelia, maybe. Like what Mrn said
And about that new team Hydra, I just have this feel that it isn't too cool, and the fact that name came up because it was close to Hyora... You know... What I was thinking was: I love stories and the whole Unreal universe thrills me... What about imagining a little story for what made the team come to the tournament and rename the team based on it? Just an idea, though.
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