I also have my new series of videos in production at www.houseoftutorials.net
Just hit the Login as guest Button
The Videos are in lesson format for my college class.
Still Refining the order of the lessons but they should help the new modder out quite a bit.
I would like to ask if it's possible for someone to make a tutorial to add the dual enforcer weapon in game with the sound it make when you pick up the weapon ?
In betas threads, I ask some mappers to include that weapon in there maps but most of them don't know how to do it. A tutorial would be very appreciated
I intent to make a map (just for fun) and I want to put that weapon in all my map.
Thx for the info but you don't need to create a mutator to add the DE, it's already available in game BUT, you have to activate something in the editor so it can be available, it's not there by default. That is what DGUnreal explain to me. To make it available, you have to activate stuff, so it will be available but like a form of mutator.
What I need to know is what is the procedure, steb by step, to activate this functionality ingame.
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