Umm.. I have a question... how the heck do you apply textures in unrealed?
In UT2k4 you clicked a surface and clicked a texture? What happened?
And how do you export textures so I can shift hues?
Edit: I found how to apply them.. materials? I guess? But what is this material editor... I'm definitely going to need a tut on this one... boxes and arrows.. oh my...
and I thought all the experience from UT2k4 would pay off...
In UT2k4 you clicked a surface and clicked a texture? What happened?
And how do you export textures so I can shift hues?
Edit: I found how to apply them.. materials? I guess? But what is this material editor... I'm definitely going to need a tut on this one... boxes and arrows.. oh my...
and I thought all the experience from UT2k4 would pay off...
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