Ive written a quick tutorial for optimizing your maps for UT3. This isn't really a how to do, but more of a what to what to do tutorial. Also this tutorial doesn't really cover older things that you could do for UT2004 a whole lot, mostly what's new with UE3. Although the tutorial is mostly finished there are a few things that I have left out which will be added in the coming day or two.
http://www.evilmrfrank.com/Optimizing.htm
http://www.evilmrfrank.com/Optimizing.htm
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