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Configurable mutator not working
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RattleSN4K3 repliedThe problem is related to the file named "UTMutator_ColorMixer.uc". The class name also needs the same name as the file name (without the extension). The first line of that file has problems. Probably missing argument (class/interface NAME [extends CLASSNAME];) or bad syntax. It is not related to that scene class you posted.
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Unreal4Eva repliedI figured the first one out its this one I cant figure out:
Init: Version: 3809
Init: Epic Internal: 0
Init: Compiled: Dec 5 2014 07:25:17
Init: Command line:
Init: Base directory: C:\Program Files\Unreal Tournament 3\Binaries\
Init: Character set: Unicode
Log: Executing Class Editor.MakeCommandlet
--------------------Core - Release--------------------
--------------------Engine - Release--------------------
--------------------GameFramework - Release--------------------
--------------------Editor - Release--------------------
--------------------UnrealEd - Release--------------------
--------------------UnrealScriptTest - Release--------------------
--------------------IpDrv - Release--------------------
--------------------OnlineSubsystemGameSpy - Release--------------------
--------------------UTGame - Release--------------------
--------------------UTEditor - Release--------------------
--------------------UTGameContent - Release--------------------
--------------------UT3Gold - Release--------------------
--------------------UWeb - Release--------------------
--------------------UT3GoldGame - Release--------------------
--------------------Blossom - Release--------------------
Analyzing...
C:\Program Files\Unreal Tournament 3\Development\Src\ColorMixer\Classes\UTMutator_Col orMixer.uc(1) : Error, Bad class definition ''/''/1435/1435
Compile aborted due to errors.
Warning/Error Summary
---------------------
C:\Program Files\Unreal Tournament 3\Development\Src\ColorMixer\Classes\UTMutator_Col orMixer.uc(1) : Error, Bad class definition ''/''/1435/1435
Failure - 1 error(s), 0 warning(s)
Execution of commandlet took: 4.76 seconds
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Unreal4Eva started a topic Configurable mutator not workingConfigurable mutator not working
I tried code:
class UTUIFrontEnd_ColorMixer extends UTUIFrontEnd
config(Game);
var transient UTUISlider sliBloomScale;
var transient UTUISlider sliBlurKernelSize;
var transient UTUISlider sliMaxFarColorAmount;
var transient UICheckbox chbxEnableBloom;
var transient UICheckbox chbxEnableDOF;
var transient UICheckbox chbxDisableDesaturation;
var const config localized string Title;
event SceneActivated(bool bInitialActivation)
{
local UILabel TitleLabel;
ect.
Something is wrong and not working Always come back with errors after compiling the code. What this mutator is, is a hybrid between the Blossom and Color Control mutator by XyxTags: None
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