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Configurable mutator not working

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  • replied
    The problem is related to the file named "UTMutator_ColorMixer.uc". The class name also needs the same name as the file name (without the extension). The first line of that file has problems. Probably missing argument (class/interface NAME [extends CLASSNAME];) or bad syntax. It is not related to that scene class you posted.

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  • replied
    I figured the first one out its this one I cant figure out:

    Init: Version: 3809
    Init: Epic Internal: 0
    Init: Compiled: Dec 5 2014 07:25:17
    Init: Command line:
    Init: Base directory: C:\Program Files\Unreal Tournament 3\Binaries\
    Init: Character set: Unicode
    Log: Executing Class Editor.MakeCommandlet
    --------------------Core - Release--------------------
    --------------------Engine - Release--------------------
    --------------------GameFramework - Release--------------------
    --------------------Editor - Release--------------------
    --------------------UnrealEd - Release--------------------
    --------------------UnrealScriptTest - Release--------------------
    --------------------IpDrv - Release--------------------
    --------------------OnlineSubsystemGameSpy - Release--------------------
    --------------------UTGame - Release--------------------
    --------------------UTEditor - Release--------------------
    --------------------UTGameContent - Release--------------------
    --------------------UT3Gold - Release--------------------
    --------------------UWeb - Release--------------------
    --------------------UT3GoldGame - Release--------------------
    --------------------Blossom - Release--------------------
    Analyzing...
    C:\Program Files\Unreal Tournament 3\Development\Src\ColorMixer\Classes\UTMutator_Col orMixer.uc(1) : Error, Bad class definition ''/''/1435/1435
    Compile aborted due to errors.

    Warning/Error Summary
    ---------------------
    C:\Program Files\Unreal Tournament 3\Development\Src\ColorMixer\Classes\UTMutator_Col orMixer.uc(1) : Error, Bad class definition ''/''/1435/1435

    Failure - 1 error(s), 0 warning(s)

    Execution of commandlet took: 4.76 seconds

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  • replied
    So what is not working exactly?

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  • started a topic Configurable mutator not working

    Configurable mutator not working

    I tried code:

    class UTUIFrontEnd_ColorMixer extends UTUIFrontEnd
    config(Game);

    var transient UTUISlider sliBloomScale;
    var transient UTUISlider sliBlurKernelSize;
    var transient UTUISlider sliMaxFarColorAmount;
    var transient UICheckbox chbxEnableBloom;
    var transient UICheckbox chbxEnableDOF;
    var transient UICheckbox chbxDisableDesaturation;
    var const config localized string Title;

    event SceneActivated(bool bInitialActivation)
    {
    local UILabel TitleLabel;
    ect.

    Something is wrong and not working Always come back with errors after compiling the code. What this mutator is, is a hybrid between the Blossom and Color Control mutator by Xyx
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