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Help with bone break system

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    Help with bone break system

    Ok so i have my two skeletal meshes and one has the head weighed normaly and my other one has the head weighed to the head bone and there both detachable heads seperate meshes when i import the base mesh and the weighed mesh and toggle the weights and move the head bone b_head i get no broken bone names why? can some one explain what im doing wrong
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